Hello all, I recently created a new character and wanted to try something different than the DPS-oriented Archer build I had used for my first character. Eventually I landed on a Jack-of-all-trades build that can simultaneously heal and buff allies as well as damage and de-buff enemies at once due to a summon, similar to the Arcanist in FFXIV. I tried not to be wordy and slimmed this post down for brevity, if you have any questions or criticism please let me know.
Class: White Mage, Human Noble Scion
I feel the best choice for this build is the White Mage, simply for the Healer's Hands perk. The stat affinities are also pretty solid for what you'll be using in this build; Presence to keep your summon from getting one shot, Willpower to boost the potency of Heal and Healer's Hands, and Toughness to keep you alive longer. For the Race and Background choice, I normally go with Human Noble Scion for the Presence boost. Sources of Leadership are hard to come by, so I take them wherever possible. Min-maxing like this is completely optional however, if you want to choose another Race/Background feel free.
Powers: Heal, Blessing, Summon Phyria, Grease
For healing, you have Heal (duh). By far the best At-Will power for a White Mage, it keeps you and your allies alive and healthy by restoring your HP. For de-buffs, take Grease. This power is just an all-around great addition to any loadout. It disables the entire enemy team, disrupts any stances or channeling (effectively wasting 3 turns if they want to get back into a stance they were previously in. Harpies in flight, I’m looking at you.) and leaves them vulnerable to fire damage for 2 turns if it connects. For damage, take Summon Phyria. Your summon is there strictly for damage, and in that regard the other two summons can’t compete with her constant damage output. And lastly, for buffs you’ll want to take Blessing. This is the spell you’ll be using during downtime between Grease cooldowns and keeping your party healed. It gives your allies a buff to Accuracy, Attack Power and Spellpower on their next turn.
Stats: Willpower, Presence, Agility
Willpower is your first priority, as it increases Spellpower. Heal scales off of Spellpower, which is the bread-and-butter of this build. Your next priority is Presence, which grants you Leadership. Your Summon’s stats are governed by Leadership, and a large HP pool is crucial to keep your summon from getting one shot by an unlucky turn of events. Lastly, you’ll want to invest in Agility to increase your Accuracy. The success rate of your Grease power hinges on this stat, making it a worthy investment.
Party Members: Cait, Brint
Cait: Highly Recommended
Having another healer in your party almost trivializes the game, as long as you have an offensive ally like Brint/Brienne paired with a summon to do damage while you and Cait focus on buffing and healing them. When she’s not healing, she can contribute to the team’s damage output with White Fire or hamper the enemies’ damage output with Sun of Jassira.
Brint/Brienne: Highly Recommended
Boasting the highest Strength rating as well as the second highest Toughness rating in the party, Brint/Brienne excels at taking hard hits while dishing out their own. Your build synergizes well with Brint/Brienne, as your Blessing power allows them to hit harder and more consistently while keeping them healthy enough to stay alive in battle, even while Frenzy is active.
Atugia: Recommended
If the idea of running double healer doesn’t strike your fancy, you can take Atugia along for the ride as your tank. She has the highest Toughness rating in the game, the Guarded Stance power to give her more durability/increased Threat, and two heals (one being regen and the other once an encounter, but still) to make your job easier while she takes the brunt of the enemies’ attacks.
Berwyn: Not Recommended
Unfortunately, Berwyn serves a similar role to you – A jack-of-all-trades. While he can serve as DPS, Brint out-performs him on that front. And while he can serve as a secondary healer, the only healing power available to him is Group Heal which has a 4 turn cooldown. On top of that, his Encounter power clashes with yours, taking up the only slot for a summon in battle. You can make him work in your party, but not as well as the other members.
Etheryn: Not Recommended
She suffers the same fate as Berwyn – A jack of all trades, but a master of none. What’s worse is her primary form of damage doesn’t synergize with your Grease ability like Berwyn’s Fire Bolt does. Again, if you’re determined to make her work you can, but keep in mind that another party member could work better.
Class: White Mage, Human Noble Scion
I feel the best choice for this build is the White Mage, simply for the Healer's Hands perk. The stat affinities are also pretty solid for what you'll be using in this build; Presence to keep your summon from getting one shot, Willpower to boost the potency of Heal and Healer's Hands, and Toughness to keep you alive longer. For the Race and Background choice, I normally go with Human Noble Scion for the Presence boost. Sources of Leadership are hard to come by, so I take them wherever possible. Min-maxing like this is completely optional however, if you want to choose another Race/Background feel free.
Powers: Heal, Blessing, Summon Phyria, Grease
For healing, you have Heal (duh). By far the best At-Will power for a White Mage, it keeps you and your allies alive and healthy by restoring your HP. For de-buffs, take Grease. This power is just an all-around great addition to any loadout. It disables the entire enemy team, disrupts any stances or channeling (effectively wasting 3 turns if they want to get back into a stance they were previously in. Harpies in flight, I’m looking at you.) and leaves them vulnerable to fire damage for 2 turns if it connects. For damage, take Summon Phyria. Your summon is there strictly for damage, and in that regard the other two summons can’t compete with her constant damage output. And lastly, for buffs you’ll want to take Blessing. This is the spell you’ll be using during downtime between Grease cooldowns and keeping your party healed. It gives your allies a buff to Accuracy, Attack Power and Spellpower on their next turn.
Stats: Willpower, Presence, Agility
Willpower is your first priority, as it increases Spellpower. Heal scales off of Spellpower, which is the bread-and-butter of this build. Your next priority is Presence, which grants you Leadership. Your Summon’s stats are governed by Leadership, and a large HP pool is crucial to keep your summon from getting one shot by an unlucky turn of events. Lastly, you’ll want to invest in Agility to increase your Accuracy. The success rate of your Grease power hinges on this stat, making it a worthy investment.
Party Members: Cait, Brint
Cait: Highly Recommended
Having another healer in your party almost trivializes the game, as long as you have an offensive ally like Brint/Brienne paired with a summon to do damage while you and Cait focus on buffing and healing them. When she’s not healing, she can contribute to the team’s damage output with White Fire or hamper the enemies’ damage output with Sun of Jassira.
Brint/Brienne: Highly Recommended
Boasting the highest Strength rating as well as the second highest Toughness rating in the party, Brint/Brienne excels at taking hard hits while dishing out their own. Your build synergizes well with Brint/Brienne, as your Blessing power allows them to hit harder and more consistently while keeping them healthy enough to stay alive in battle, even while Frenzy is active.
Atugia: Recommended
If the idea of running double healer doesn’t strike your fancy, you can take Atugia along for the ride as your tank. She has the highest Toughness rating in the game, the Guarded Stance power to give her more durability/increased Threat, and two heals (one being regen and the other once an encounter, but still) to make your job easier while she takes the brunt of the enemies’ attacks.
Berwyn: Not Recommended
Unfortunately, Berwyn serves a similar role to you – A jack-of-all-trades. While he can serve as DPS, Brint out-performs him on that front. And while he can serve as a secondary healer, the only healing power available to him is Group Heal which has a 4 turn cooldown. On top of that, his Encounter power clashes with yours, taking up the only slot for a summon in battle. You can make him work in your party, but not as well as the other members.
Etheryn: Not Recommended
She suffers the same fate as Berwyn – A jack of all trades, but a master of none. What’s worse is her primary form of damage doesn’t synergize with your Grease ability like Berwyn’s Fire Bolt does. Again, if you’re determined to make her work you can, but keep in mind that another party member could work better.
Last edited: