I was running the numbers on this--if you decided to chase the highest evasion stats you can reach 79% Evasion, and after calculating for Lucky Breaks that's basically just over 80% Evasion.
On its own I'd say that's pretty good. Just having a high shield item seems like it would get you through most combat.
However, I don't know how enemy stats interact with it. In particular, if enemy Aim/Accuracy does anything to reduce it, or if the two mechanics are entirely separate.
The wiki says that Aim is ranged attack power, but also says it's analogous to Accuracy, but Accuracy is also just defined as a bonus to damage.
There has to be some kind of chance to hit though, because Blindness manipulates that stat.
Anyone know the answer to this?
On its own I'd say that's pretty good. Just having a high shield item seems like it would get you through most combat.
However, I don't know how enemy stats interact with it. In particular, if enemy Aim/Accuracy does anything to reduce it, or if the two mechanics are entirely separate.
The wiki says that Aim is ranged attack power, but also says it's analogous to Accuracy, but Accuracy is also just defined as a bonus to damage.
There has to be some kind of chance to hit though, because Blindness manipulates that stat.
Anyone know the answer to this?