Got a Critical error trying to sell the laser cannon on the starting ship at Tavros

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InternetWuff

New Member
Jul 16, 2022
1
0
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I have tried it a couple of times and it keeps happening

Code:
 Version: 0.9.010-PUBLIC#2246 Message: Cannot read properties of undefined (reading 'quantity') Stack:
TypeError: Cannot read properties of undefined (reading 'quantity')
    at https://www.fenoxo.com/play/TiTS/release/main.315833d0.js:1:11986677
    at Array.forEach ()
    at o.get (https://www.fenoxo.com/play/TiTS/release/main.315833d0.js:1:11986579)
    at o.get (https://www.fenoxo.com/play/TiTS/release/main.315833d0.js:1:11988263)
    at o.value (https://www.fenoxo.com/play/TiTS/release/main.315833d0.js:1:11997964)
    at Wa (https://www.fenoxo.com/play/TiTS/release/vendors.40e3b1ea.js:1:450090)
    at Ha (https://www.fenoxo.com/play/TiTS/release/vendors.40e3b1ea.js:1:449889)
    at qu (https://www.fenoxo.com/play/TiTS/release/vendors.40e3b1ea.js:1:490834)
    at Cs (https://www.fenoxo.com/play/TiTS/release/vendors.40e3b1ea.js:1:476984)
    at ks (https://www.fenoxo.com/play/TiTS/release/vendors.40e3b1ea.js:1:476912)
 

Chase

Well-Known Member
May 13, 2016
158
139
Same, selling any ship weapon on Tarkus. (This is with or without my editor attached). This is with the KihaCorp Spearhead.

Code:
Version: 0.9.010-PUBLIC#2246 Message: e[o] is undefined Stack:
get/<@https://www.fenoxo.com/play/TiTS/release/main.315833d0.js:1:11986676
get@https://www.fenoxo.com/play/TiTS/release/main.315833d0.js:1:11986579
get@https://www.fenoxo.com/play/TiTS/release/main.315833d0.js:1:11988251
value@https://www.fenoxo.com/play/TiTS/release/main.315833d0.js:1:11997958
Wa@https://www.fenoxo.com/play/TiTS/release/vendors.40e3b1ea.js:1:450088
Ha@https://www.fenoxo.com/play/TiTS/release/vendors.40e3b1ea.js:1:449887
qu@https://www.fenoxo.com/play/TiTS/release/vendors.40e3b1ea.js:1:490832
Cs@https://www.fenoxo.com/play/TiTS/release/vendors.40e3b1ea.js:1:476984
ks@https://www.fenoxo.com/play/TiTS/release/vendors.40e3b1ea.js:1:476912
Ss@https://www.fenoxo.com/play/TiTS/release/vendors.40e3b1ea.js:1:476773
gs@https://www.fenoxo.com/play/TiTS/release/vendors.40e3b1ea.js:1:473760
64448/$o/<@https://www.fenoxo.com/play/TiTS/release/vendors.40e3b1ea.js:1:423432
60053/t.unstable_runWithPriority@https://www.fenoxo.com/play/TiTS/release/vendors.40e3b1ea.js:1:542175
Vo@https://www.fenoxo.com/play/TiTS/release/vendors.40e3b1ea.js:1:423209
$o@https://www.fenoxo.com/play/TiTS/release/vendors.40e3b1ea.js:1:423379
Go@https://www.fenoxo.com/play/TiTS/release/vendors.40e3b1ea.js:1:423312
Ne@https://www.fenoxo.com/play/TiTS/release/vendors.40e3b1ea.js:1:494296
Yt@https://www.fenoxo.com/play/TiTS/release/vendors.40e3b1ea.js:1:401975

Running
Code:
game.gamestate.ships.SHIP.inventory.equippedItems.weapons = []
allows me to remove all weapons and fill it with whatever, but not an ideal solution.
 

Gedan

BUTTS BUTTS BUTTS
Staff member
Aug 26, 2015
8,008,896
8,008,326
Should already be fixed for next update.
 
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