Idea first: The ability to hide player actions/option button-text until bottom of scene is reached or a "show choices" button is pressed.
Reasoning: When reading a new scene, I try to not look at the buttons so the end of the scene won't be spoiled, but it gets spoiled more often than I'd like. This happened to me quite a lot in CoC as well as the buttons would physically appear and draw more peripheral attention, but even with just button-text replacement, my vision is still drawn to it.
Reasoning: When reading a new scene, I try to not look at the buttons so the end of the scene won't be spoiled, but it gets spoiled more often than I'd like. This happened to me quite a lot in CoC as well as the buttons would physically appear and draw more peripheral attention, but even with just button-text replacement, my vision is still drawn to it.