Fixed Game crashed while fighting a korgonne

Issue is marked as fixed.

Ein

Active Member
Mar 12, 2022
27
1
31
I had just received the magnetic harness from Jerynn before getting into a fight with a korgonne and the game crashed on turn one.

Code:
 Version: 0.9.152-BACKER-ELECTRON#6706 Message: Attempted to equip an item (Shrt Nme) without removing an existing item (Shrt Nme) in the same slot first on female korgonne barbarian. Stack:
TiTSException: Attempted to equip an item (Shrt Nme) without removing an existing item (Shrt Nme) in the same slot first on female korgonne barbarian.
    at h (tits://titsapp/main.203eb9a6.js:1:10369300)
    at o.value (tits://titsapp/main.203eb9a6.js:1:5231404)
    at o.set (tits://titsapp/main.203eb9a6.js:1:5226265)
    at o.value (tits://titsapp/main.203eb9a6.js:1:879364)
    at o.value (tits://titsapp/main.203eb9a6.js:1:887003)
    at o.value (tits://titsapp/main.203eb9a6.js:1:881468)
    at o.value (tits://titsapp/main.203eb9a6.js:1:11060017)
    at o.value (tits://titsapp/main.203eb9a6.js:1:10695115)
    at o.value (tits://titsapp/main.203eb9a6.js:1:10694547)
    at o.value (tits://titsapp/main.203eb9a6.js:1:10691954)
    at o.value (tits://titsapp/main.203eb9a6.js:1:10963400)
    at o.value (tits://titsapp/main.203eb9a6.js:1:10962324)
    at Object.func (tits://titsapp/main.203eb9a6.js:1:10882783)
    at e.value (tits://titsapp/main.203eb9a6.js:1:18896028)
    at Object.freeze.s.FUNCTIONS (tits://titsapp/main.203eb9a6.js:1:36458428)
    at HTMLDocument. (tits://titsapp/main.203eb9a6.js:1:12846947)
    at HTMLDocument.o (tits://titsapp/vendors.202a83df.js:1:48987)
Translation not active.; Hash mismatches; may indicate a section of the save has been edited: PC Object, PC Equipment, PC BreastRows, PC Cocks, PC Vaginas, Flags, PC Ship, LocStorage (03:29:13.511) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:13.707) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:13.872) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:14.144) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:14.310) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:14.494) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:14.670) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:14.847) (Mapping) info: Moving Kattom to UVIP F34
(03:29:14.848) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:15.039) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:15.229) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:15.424) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:15.623) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:15.807) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:20.610) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:24.916) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:25.253) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:25.453) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:25.655) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:25.904) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:26.066) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:26.395) (UserInterface) warning: No existing combat cards exist; using combatAppend() should be reviewed.
(03:29:27.084) (Combat) info: Beginning combat with KorgonneMale.
(03:29:27.102) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Combat".
(03:29:28.342) (Combat) log: Exiting applyDamage() early; no attacker was provided. KorgonneMale
(03:29:28.345) (Creature) info: Status 'Bleeding' already present on Ein
(03:29:28.836) (Combat) log: Exiting applyDamage() early; no attacker was provided. KorgonneMale
(03:29:28.837) (Combat) log: Exiting applyDamage() early; no attacker was provided. KorgonneMale
(03:29:28.838) (Creature) info: Status 'Poison' already present on Ein
(03:29:29.347) (Combat) log: Exiting applyDamage() early; no attacker was provided. KorgonneMale
(03:29:29.348) (Combat) log: Exiting applyDamage() early; no attacker was provided. KorgonneMale
(03:29:29.350) (Creature) info: Status 'Bleeding' already present on Ein
(03:29:29.856) (Combat) log: Exiting applyDamage() early; no attacker was provided. KorgonneMale
(03:29:29.857) (Combat) log: Exiting applyDamage() early; no attacker was provided. KorgonneMale
(03:29:29.858) (Creature) info: Status 'Bleeding' already present on Ein
(03:29:30.374) (Combat) log: Exiting applyDamage() early; no attacker was provided. KorgonneMale
(03:29:30.375) (Combat) log: Exiting applyDamage() early; no attacker was provided. KorgonneMale
(03:29:30.726) (UserInterface) info: Popping UI State back to MainText...
(03:29:30.726) (UserInterface) info: Popping from [I]"Combat"[/I] and setting [I]"Main Text"[/I] as active state.
(03:29:31.096) (Combat) warning: Combat successfully cleaned up combat container.
(03:29:32.009) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:32.373) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:32.684) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:33.966) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:34.273) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:35.047) (Combat) info: Beginning combat with KorgonneFemale.
(03:29:35.049) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Combat".
(03:29:39.962) (Creature) info: Status 'Staggered' already present on Ein
(03:29:40.977) (UserInterface) info: Popping UI State back to MainText...
(03:29:40.977) (UserInterface) info: Popping from [I]"Combat"[/I] and setting [I]"Main Text"[/I] as active state.
(03:29:41.471) (Combat) warning: Combat successfully cleaned up combat container.
(03:29:43.191) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:44.457) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:44.787) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:44.970) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:45.180) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:47.078) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:48.282) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Masturbation".
(03:29:48.667) (UserInterface) info: Popping UI State back to MainText...
(03:29:48.667) (UserInterface) info: Popping from [I]"Masturbation"[/I] and setting [I]"Main Text"[/I] as active state.
(03:29:51.412) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:51.412) (Serialization) info: Autosave period has expired, performing an autosave...
(03:29:51.597) (Serialization) info: Loading TITS_AutosaveSummary from electron passthrough.
(03:29:51.597) (Serialization) info: Saving via electron passthrough.
(03:29:51.621) (Serialization) info: Saving via electron passthrough.
(03:29:53.728) (Combat) info: Beginning combat with MilodanMale.
(03:29:53.755) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Combat".
(03:29:54.929) (UserInterface) info: Popping UI State back to MainText...
(03:29:54.929) (UserInterface) info: Popping from [I]"Combat"[/I] and setting [I]"Main Text"[/I] as active state.
(03:29:55.142) (Combat) warning: Combat successfully cleaned up combat container.
(03:29:55.786) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:56.036) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:56.405) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:56.747) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:57.081) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:57.434) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:57.611) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:57.813) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:29:59.978) (Creature) info: Status 'Sweaty' already present on Ein
(03:30:01.019) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:30:01.278) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:30:01.573) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:30:01.871) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:30:04.305) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:30:10.185) (Creature) info: Status 'Sweaty' already present on Ein
(03:30:21.427) (Serialization) info: Autosave period has expired, performing an autosave...
(03:30:21.634) (Serialization) info: Loading TITS_AutosaveSummary from electron passthrough.
(03:30:21.634) (Serialization) info: Saving via electron passthrough.
(03:30:21.656) (Serialization) info: Saving via electron passthrough.
(03:30:22.057) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Inventory".
(03:30:24.892) (UserInterface) info: Popping UI State back to MainText...
(03:30:24.892) (UserInterface) info: Popping from [I]"Inventory"[/I] and setting [I]"Main Text"[/I] as active state.
(03:30:28.780) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:30:29.084) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:30:29.173) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:30:29.460) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:30:29.814) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:30:30.994) (Combat) info: Beginning combat with KorgonneFemale.
(03:30:30.996) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Combat".
(03:30:32.414) (Inventory) fatal: Attempted to equip an item (Shrt Nme) without removing an existing item (Shrt Nme) in the same slot first on female korgonne barbarian.
 

Jacques00

Administrator
Moderator
Aug 26, 2015
5,415
1,429
Hopefully fixed for the next release. This has something to do with the new item swapping with the female korgonne to address a different bug, but it seems I might have edited part of it last minute and unintentionally produced an item handling crash.