[Fixt] [0.69.420 -BACKER#1339] Crash on any tile movement after having met Shade

Status
Not open for further replies.

mikethor007

Well-Known Member
Jun 26, 2021
1,184
809
52
I'm not exactly sure of the trigger but...If I move one tile, BOOM!

Code:
A critical error has occurred. Please create a bug report on the forums here.
Please include what you did before the error and a screen-shot or copy-paste of the error message below:

```
Version: 0.69.420 -BACKER#1339

Message:
shadeIsActive is not defined

Stack:
76098/window.processTime@https://www.fenoxo.com/play/TiTS/backer/main.f8c3a034.js:1:13053248
e@https://www.fenoxo.com/play/TiTS/backer/main.f8c3a034.js:1:9525887
value@https://www.fenoxo.com/play/TiTS/backer/main.f8c3a034.js:1:11774185
47349/A
handleClick@https://www.fenoxo.com/play/TiTS/backer/main.f8c3a034.js:1:11185703
s@https://www.fenoxo.com/play/TiTS/backer/main.f8c3a034.js:1:9512848

```

EDIT: Probably because Uveto got disabled again, but there's something outside referencing content/code from there.
 

Attachments

  • Pop (M) - 13Hrs 48Mins, 621 Days - Tavros Station, Kalas.json
    752 KB · Views: 1
Last edited:
Status
Not open for further replies.