Endurance Mode?

A

Athena

Guest
I dunno how many times this has been brought up before (I couldn't find much doing a search, at least), but I always found it kind of strange that you can stay up for seemingly endless hours in-game without any consequences. It's obviously there for a reason, since the game would be way harder otherwise, but I think it'd make for an interesting play session if the energy meter degraded over time, forcing you to rest every so often, and making things like Yammi's cooking and energy more important. More importantly, the "sore" status effect would appear if you've been up after being awake for a certain number of hours/total usage of energy points. I don't know if it has to get much more crazy than that (though, perhaps some food options should be added to bars so Yammi won't be a forced option). I was thinking about how cetain items, transformations, and physical strength/body shapes could influence it (including Treatment perks for Bulls & Amazons), but that'd be a lot of work, and I'm not sure its necessary. Plus, it could quite easily make certain character builds more desireable over others, and possibly even make create some builds unplayable. I know I wouldn't enjoy that, and...I dunno, I feel like it'd go against the point of the game overall.


Obviously, this would have to be a separate mode or even a mod, since I doubt everyone would want to have to deal with that every time they played - heck, even I wouldn't want to deal with it every session. However, I personally enjoy a lot of TiTS' gameplay mechanics, but I feel like its not challenging enough to utilize a lot of them. Something like this would add some extra depth on its own, and incentivize more features that are already available in-game.
 

Nik_van_Rijn

Well-Known Member
Sep 10, 2015
2,415
506
Moscow, RF
Have to agree with Misty here. Unlike involuntary transformations and harder fights, more intricate and involved stat management doesn't seem fitting for whatever Hard Mode TiTS can potentially get someday.


And trying to use something like that to increase the importance of certain NPCs/services or to give PC additional reasons to visit those places/characters more often doesn't seem to align very well with TiTS' vision either. See the recent thread about beards.
 
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A

Athena

Guest
TL;DR - You guys are totally right, I just need a break from TiTS, because I'm at the point where I find myself wanting it to be a different game because I'm too obsessed to actually play a different game.


Yeah, I honestly agree with a lot of what you two are saying, and I'll fully admit that I was thinking in a more bare-bones approach that, as you said, would work around the absurdity. If anything, it really just reminds me of how little this game jives with my own interests, and I'm only forcing myself to play it because I haven't found anything else that fits what I'm looking for. I wasn't even thinking about the survival aspect, I just wanted a little extra challenge to it so I feel more rewarded for some of the grinding that's already necessary, but in retrospect, it really would just require more grinding and force me to spend more time on places like Mhen'Ga, which I've already played through a million times and has so little content that I actually enjoy.


...Honestly, I probably just need a break from TiTS. The only reason I brought this up was because I remember playing through Kitteh666's (I butchered that name, didn't I?) Mod of COC, which made just enough adjustments to the basic gameplay - more descriptive menues, better queues for bad-ends, more options for pure players, and shields that added an extra layer of depth to character building - that I could eventually play through most of it as a celibate Battle-Nun and genuinely feel like I got something special from the experience.


However, I think more of CoC was designed with a challenge in mind than TiTS has been thus far, and the more I think about it, the more I realize a challenge wasn't what I wanted to get out of it in the first place, I just wanted a sci-fi RPG with a highly customizable main character, and that's already present here in spades. And it's not even that the game's too easy for me, its that I always have so much more money than I need because I don't deal enough with the transformatives - I just make a that I want and stick with it once I got it - so after a while, it no longer feels like an accomplishment. Sure, I get more scenes, but...I dunno, I don't find a lot of scenes that enjoyable, albeit the grand total is still far more than I can say for any others I've tried (most of which are just cheap flash games on Newgrounds, now that I think about it. At least ones I can remember).


.....So if you guys have any other suggestions for sci-fi adult games, preferably ones with significan't character interactions, hit me up. I obviously need a change of pace.
 
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Nik_van_Rijn

Well-Known Member
Sep 10, 2015
2,415
506
Moscow, RF
So in short, you think that TiTS at the moment has nothing to offer for you personally as a game rather than a platform for porn content, right?


Out of the things that I have tried and can testify for personally off the top of my head:


 - Fall of Eden is a must try if you have any interest in fantasy setting role-playing and party turn-based combat. 


 - Night Games (and especially the mod) provides the most amount of challenging and concentrated and pretty in-depth turn-based fighting gameplay.


 - Flexible Survival can be a nice experience if you don't mind either extensive use of wiki or failing spectacularly on a couple of your first runs.


 - Free Cities will provide the most drastic change of pace but virtue of being a management sim, if you don't mind the content mostly revolving around sexual slavery and social implications of a might makes right society. On the plus side, you as a player can build your arcology into decent enough place for others to live.
 
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