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<blockquote data-quote="zagzig" data-source="post: 437277" data-attributes="member: 38199"><p>'roughly' is doing a lot of work there, and it's bold going "1h weapons are stronger" and "I have proven you both wrong on all counts".</p><p></p><p>Even your cherrypicked examples don't argue your point (listing the Sanctified Gladius's handicap as a special, then putting that up against the Ashelander like "see the light weapon has a special and the 1h weapon doesn't") You say the upper tier for 1H weapons is 'about 35', when the unique 1H's are at 45-40. The Blight Tendril at 45 is up there with some 2H uniques. Meanwhile the light weapons start at 37 with handicaps.</p><p></p><p>You conclusively demonstrate that 1H weapons get more supporting stats than light weapons, even after disingenuously adding them all to a stat pool like Ashelander's 20 armour penetration is equivalent to the Dawnsword boosting focus and mental resist. You list Ashelander's fire typing as a penalty while ignoring that crushing is the best damage type in the game. And you also ignore that the difference between 1H and light is roughly equivalent to the difference between 2H and 1H.</p><p></p><p>So, yeah, the weapons are balanced that way for a reason, and there would need to be a dramatic penalty before we're getting to use Eviscerate with Ashelander.</p></blockquote><p></p>
[QUOTE="zagzig, post: 437277, member: 38199"] 'roughly' is doing a lot of work there, and it's bold going "1h weapons are stronger" and "I have proven you both wrong on all counts". Even your cherrypicked examples don't argue your point (listing the Sanctified Gladius's handicap as a special, then putting that up against the Ashelander like "see the light weapon has a special and the 1h weapon doesn't") You say the upper tier for 1H weapons is 'about 35', when the unique 1H's are at 45-40. The Blight Tendril at 45 is up there with some 2H uniques. Meanwhile the light weapons start at 37 with handicaps. You conclusively demonstrate that 1H weapons get more supporting stats than light weapons, even after disingenuously adding them all to a stat pool like Ashelander's 20 armour penetration is equivalent to the Dawnsword boosting focus and mental resist. You list Ashelander's fire typing as a penalty while ignoring that crushing is the best damage type in the game. And you also ignore that the difference between 1H and light is roughly equivalent to the difference between 2H and 1H. So, yeah, the weapons are balanced that way for a reason, and there would need to be a dramatic penalty before we're getting to use Eviscerate with Ashelander. [/QUOTE]
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