FuHyBi69

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May 23, 2022
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Tried to keep it 'balanced', hard to say how well I did since my steel is lvl 13 at the start with pretty much all possible perks, even ones that aren't from kinetisist that still add stats/ abilities. Might just put her down to lvl 1 but leave all stats/perks and so on as is. Wanted to share and see if others wanted to know how I did it.:gedlaugh:
 

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FuHyBi69

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May 23, 2022
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0
27
Screenshots for those who don't want to download the save
 

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FuHyBi69

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May 23, 2022
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More Screenshots
 

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FuHyBi69

Well-Known Member
May 23, 2022
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I did find that all items that do not usually have Dynamic properties need the class instance set to one that does to access your ship inventory. Such as "meleeWeapon":{"classInstance":"CustomPsiWeapon". This must be done after all custom changes have been made to the items, and the (CustomPsiWeapon) works for everything, shields- armor- accessory- undergarments- tent- ranged weapon. Might very well be buggy and game breaking doing any of the item tinkering like I've done. Use at own risk!