Critical Error when checking Location in CODEX at F.I.R.S. T-14

Ambrosia

Well-Known Member
Jul 21, 2021
54
16
27
I was looking through the CODEX in the spot where you initially enter F.I.R.S. T-14, in the Stats menu, and when I clicked on Location, the game had a critical error, displaying the text below:

Version: 0.9.082-PUBLIC-ELECTRON#4205 Message: Cannot read properties of undefined (reading '0') Stack:
TypeError: Cannot read properties of undefined (reading '0')
at IA (file:///C:/Games/NSFW%20games/TiTS-public-0.9.082-win/resources/app/main.c13dbf3d.js:1:18286261)
at LA (file:///C:/Games/NSFW%20games/TiTS-public-0.9.082-win/resources/app/main.c13dbf3d.js:1:18254657)
at Object. (file:///C:/Games/NSFW%20games/TiTS-public-0.9.082-win/resources/app/main.c13dbf3d.js:1:18255025)
at file:///C:/Games/NSFW%20games/TiTS-public-0.9.082-win/resources/app/main.c13dbf3d.js:1:12054773
at file:///C:/Games/NSFW%20games/TiTS-public-0.9.082-win/resources/app/main.c13dbf3d.js:1:10665390
at Object.We (file:///C:/Games/NSFW%20games/TiTS-public-0.9.082-win/resources/app/vendors.00cb99a5.js:1:494341)
at $e (file:///C:/Games/NSFW%20games/TiTS-public-0.9.082-win/resources/app/vendors.00cb99a5.js:1:494495)
at file:///C:/Games/NSFW%20games/TiTS-public-0.9.082-win/resources/app/vendors.00cb99a5.js:1:512698
at Cr (file:///C:/Games/NSFW%20games/TiTS-public-0.9.082-win/resources/app/vendors.00cb99a5.js:1:512792)
at jr (file:///C:/Games/NSFW%20games/TiTS-public-0.9.082-win/resources/app/vendors.00cb99a5.js:1:513206)
(08:03:58.926) (Core) info: GameState postLoad()
(08:05:00.867) (UserInterface) log: UI redraw triggered via electron.
(08:05:02.622) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Combat".
(08:05:11.206) (UserInterface) info: Popping UI State back to MainText...
(08:05:11.206) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(08:05:30.217) (UserInterface) warning: Ensure we have good UI for waiting for data acquisition.
(08:05:30.220) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Save Load".
(08:05:30.220) (UserInterface) info: generateSaveMenuButtons()
(08:05:34.532) (UserInterface) warning: Ensure we have good UI for waiting for data acquisition.
(08:05:34.532) (UserInterface) info: generateSaveMenuButtons()
(08:05:38.793) (UserInterface) info: Popping from "Save Load" and setting "Main Text" as active state.
(08:05:40.480) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Codex".
(08:05:41.441) (UserInterface) info: Pushing "Codex" to UI state stack, replacing with "Mail Setup".
(08:05:50.267) (UserInterface) info: Popping from "Mail" and setting "Codex" as active state.
(08:06:41.332) (UserInterface) log: UI redraw triggered via electron.
(08:06:44.102) (UserInterface) info: Popping UI State back to MainText...
(08:06:44.102) (UserInterface) info: Popping from "Codex" and setting "Main Text" as active state.
(08:07:12.855) (UserInterface) log: UI redraw triggered via electron.
(08:07:14.411) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Codex".
(08:07:21.876) (UserInterface) info: Popping UI State back to MainText...
(08:07:21.876) (UserInterface) info: Popping from "Codex" and setting "Main Text" as active state.
(08:07:22.868) (UserInterface) warning: Ensure we have good UI for waiting for data acquisition.
(08:07:22.869) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Save Load".
(08:07:22.869) (UserInterface) info: generateSaveMenuButtons()
(08:07:25.766) (UserInterface) warning: Ensure we have good UI for waiting for data acquisition.
(08:07:25.766) (UserInterface) info: generateSaveMenuButtons()
(08:07:27.165) (UserInterface) info: Popping from "Save Load" and setting "Main Text" as active state.
(08:07:28.740) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Codex".
(08:07:47.043) (UserInterface) log: UI redraw triggered via electron. ```

I've been able to replicate this.