Crashed while checking new ships inventory.

Status
Not open for further replies.
Aug 31, 2023
3
0
23
Bought The Ova’LEK from vahn
went inside moved around a bit, opened the ships inventory and then the game crashed.
save file from right before I buy the ship


Code:
 Version: 0.9.072-PUBLIC#3901 Message: Cannot read properties of undefined (reading 'toLocaleString') Stack:
TypeError: Cannot read properties of undefined (reading 'toLocaleString')
    at o.value (https://www.fenoxo.com/play/TiTS/release/main.5d1e6df1.js:1:11934432)
    at Za (https://www.fenoxo.com/play/TiTS/release/vendors.53f1b6b7.js:1:547765)
    at Va (https://www.fenoxo.com/play/TiTS/release/vendors.53f1b6b7.js:1:547564)
    at $s (https://www.fenoxo.com/play/TiTS/release/vendors.53f1b6b7.js:1:588395)
    at Ru (https://www.fenoxo.com/play/TiTS/release/vendors.53f1b6b7.js:1:574617)
    at ju (https://www.fenoxo.com/play/TiTS/release/vendors.53f1b6b7.js:1:574545)
    at Cu (https://www.fenoxo.com/play/TiTS/release/vendors.53f1b6b7.js:1:574408)
    at bu (https://www.fenoxo.com/play/TiTS/release/vendors.53f1b6b7.js:1:571395)
    at https://www.fenoxo.com/play/TiTS/release/vendors.53f1b6b7.js:1:521133
    at t.unstable_runWithPriority (https://www.fenoxo.com/play/TiTS/release/vendors.53f1b6b7.js:1:639753)
(04:33:48.399) (UserInterface) info: Popping from [I]"Inspect"[/I] and setting [I]"Inventory"[/I] as active state.
(04:33:50.268) (UserInterface) info: Popping UI State back to MainText...
(04:33:50.268) (UserInterface) info: Popping from [I]"Inventory"[/I] and setting [I]"Main Text"[/I] as active state.
(04:33:54.479) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Combat".
(04:34:12.765) (UserInterface) info: Popping UI State back to MainText...
(04:34:12.765) (UserInterface) info: Popping from [I]"Combat"[/I] and setting [I]"Main Text"[/I] as active state.
(04:37:34.065) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Combat".
(04:37:42.987) (UserInterface) info: Pushing [I]"Combat"[/I] to UI state stack, replacing with "Inventory".
(04:37:45.127) (Inventory) info: Attempting to use item "PowerPotion"
(04:38:12.191) (UserInterface) info: Popping UI State back to MainText...
(04:38:12.191) (UserInterface) info: Popping from [I]"Combat"[/I] and setting [I]"Main Text"[/I] as active state.
(04:38:12.209) (Creature) info: New key item applied to Mynt: Teyaal’s Key Card
(04:38:55.714) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Combat".
(04:39:29.252) (UserInterface) info: Popping UI State back to MainText...
(04:39:29.252) (UserInterface) info: Popping from [I]"Combat"[/I] and setting [I]"Main Text"[/I] as active state.
(04:39:53.778) (Serialization) info: AchievementStorage have been saved.
(04:40:08.824) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Inventory".
(04:40:11.512) (Inventory) info: Attempting to use item "GaloMax"
(04:40:19.168) (UserInterface) info: Pushing [I]"Inventory"[/I] to UI state stack, replacing with "Inspect".
(04:40:40.527) (UserInterface) info: Popping from [I]"Inspect"[/I] and setting [I]"Inventory"[/I] as active state.
(04:40:44.425) (UserInterface) info: Popping UI State back to MainText...
(04:40:44.425) (UserInterface) info: Popping from [I]"Inventory"[/I] and setting [I]"Main Text"[/I] as active state.
(04:41:32.904) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Inventory".
(04:41:41.473) (UserInterface) info: Pushing [I]"Inventory"[/I] to UI state stack, replacing with "Inspect".
(04:41:59.735) (UserInterface) info: Popping from [I]"Inspect"[/I] and setting [I]"Inventory"[/I] as active state.
(04:42:10.087) (UserInterface) info: Pushing [I]"Inventory"[/I] to UI state stack, replacing with "Inspect".
(04:42:13.495) (UserInterface) info: Popping from [I]"Inspect"[/I] and setting [I]"Inventory"[/I] as active state.
(04:42:15.918) (UserInterface) info: Pushing [I]"Inventory"[/I] to UI state stack, replacing with "Inspect".
(04:42:49.520) (UserInterface) info: Popping from [I]"Inspect"[/I] and setting [I]"Inventory"[/I] as active state.
(04:42:57.866) (UserInterface) info: Pushing [I]"Inventory"[/I] to UI state stack, replacing with "Drop".
(04:43:00.041) (UserInterface) info: Popping from [I]"Drop"[/I] and setting [I]"Inventory"[/I] as active state.
(04:43:04.160) (UserInterface) info: Pushing [I]"Inventory"[/I] to UI state stack, replacing with "Drop".
(04:43:10.468) (UserInterface) info: Popping from [I]"Drop"[/I] and setting [I]"Inventory"[/I] as active state.
(04:43:13.298) (UserInterface) info: Popping UI State back to MainText...
(04:43:13.298) (UserInterface) info: Popping from [I]"Inventory"[/I] and setting [I]"Main Text"[/I] as active state.
(04:44:07.679) (UserInterface) warning: Ensure we have good UI for waiting for data acquisition.
(04:44:07.683) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Save Load".
(04:44:07.683) (UserInterface) info: generateSaveMenuButtons()
(04:44:11.509) (UserInterface) warning: Ensure we have good UI for waiting for data acquisition.
(04:44:11.509) (UserInterface) info: generateSaveMenuButtons()
(04:44:13.606) (UserInterface) info: Popping from [I]"Save Load"[/I] and setting [I]"Main Text"[/I] as active state.
(04:45:22.872) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Inventory".
(04:45:39.991) (Inventory) info: Attempting to use item "SnakeByte"
(04:45:56.496) (UserInterface) info: Pushing [I]"Inventory"[/I] to UI state stack, replacing with "Inspect".
(04:46:03.159) (UserInterface) info: Popping from [I]"Inspect"[/I] and setting [I]"Inventory"[/I] as active state.
(04:46:04.154) (UserInterface) info: Popping UI State back to MainText...
(04:46:04.154) (UserInterface) info: Popping from [I]"Inventory"[/I] and setting [I]"Main Text"[/I] as active state.
(04:46:30.367) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Combat".
(04:47:22.185) (Combat) log: Exiting applyDamage() early; no attacker was provided. RatsRaider RatsRaider RatsRaider
(04:47:26.182) (Combat) log: Exiting applyDamage() early; no attacker was provided. RatsRaider RatsRaider RatsRaider
(04:47:29.303) (Combat) log: Exiting applyDamage() early; no attacker was provided. RatsRaider RatsRaider RatsRaider
(04:47:33.062) (Combat) log: Exiting applyDamage() early; no attacker was provided. RatsRaider RatsRaider RatsRaider
(04:47:35.797) (Combat) log: Exiting applyDamage() early; no attacker was provided. RatsRaider RatsRaider RatsRaider
(04:47:39.478) (Combat) log: Exiting applyDamage() early; no attacker was provided. RatsRaider RatsRaider RatsRaider
(04:47:40.257) (UserInterface) info: Popping UI State back to MainText...
(04:47:40.257) (UserInterface) info: Popping from [I]"Combat"[/I] and setting [I]"Main Text"[/I] as active state.
(04:48:59.030) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Inventory".
(04:49:00.614) (UserInterface) info: Popping UI State back to MainText...
(04:49:00.614) (UserInterface) info: Popping from [I]"Inventory"[/I] and setting [I]"Main Text"[/I] as active state.
(04:49:02.230) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Appearance".
(04:49:03.326) (UserInterface) info: Pushing [I]"Appearance"[/I] to UI state stack, replacing with "Likely appearance submenu push".
(04:51:24.061) (UserInterface) info: Popping from [I]"Appearance"[/I] and setting [I]"Appearance"[/I] as active state.
(04:51:49.504) (UserInterface) info: Popping from [I]"Appearance"[/I] and setting [I]"Main Text"[/I] as active state.
(04:52:19.422) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Combat".
(04:52:56.334) (Combat) log: Exiting applyDamage() early; no attacker was provided. RatsRaider RatsRaider RatsRaider
(04:52:57.230) (Combat) log: Exiting applyDamage() early; no attacker was provided. RatsRaider RatsRaider RatsRaider
(04:52:58.270) (Combat) log: Exiting applyDamage() early; no attacker was provided. RatsRaider RatsRaider RatsRaider
(04:52:59.373) (Combat) log: Exiting applyDamage() early; no attacker was provided. RatsRaider RatsRaider RatsRaider
(04:53:12.464) (UserInterface) info: Popping UI State back to MainText...
(04:53:12.464) (UserInterface) info: Popping from [I]"Combat"[/I] and setting [I]"Main Text"[/I] as active state.
(04:53:31.170) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Gallery".
(04:53:31.177) (UserInterface) warning: Gallery failing to render because currentBust [I]"null"[/I] is invalid
(04:53:36.310) (UserInterface) info: Popping from [I]"Gallery"[/I] and setting [I]"Main Text"[/I] as active state.
(04:57:12.283) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Combat".
(04:57:21.739) (UserInterface) info: Popping UI State back to MainText...
(04:57:21.739) (UserInterface) info: Popping from [I]"Combat"[/I] and setting [I]"Main Text"[/I] as active state.
(04:58:44.220) (Core) warning: singleActivation() disabled function execution as it has already been activated.
(04:58:44.380) (Core) warning: singleActivation() disabled function execution as it has already been activated.
(04:58:45.501) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Combat".
(04:58:53.460) (UserInterface) info: Popping UI State back to MainText...
(04:58:53.460) (UserInterface) info: Popping from [I]"Combat"[/I] and setting [I]"Main Text"[/I] as active state.
(05:00:27.502) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Combat".
(05:00:33.221) (UserInterface) info: Popping UI State back to MainText...
(05:00:33.221) (UserInterface) info: Popping from [I]"Combat"[/I] and setting [I]"Main Text"[/I] as active state.
(05:01:07.094) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Inspect".
(05:01:14.293) (UserInterface) info: Popping from [I]"Inspect"[/I] and setting [I]"Main Text"[/I] as active state.
(05:01:15.109) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Inspect".
(05:01:17.301) (UserInterface) info: Popping from [I]"Inspect"[/I] and setting [I]"Main Text"[/I] as active state.
(05:01:18.357) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Inspect".
(05:03:56.070) (UserInterface) info: Popping from [I]"Inspect"[/I] and setting [I]"Main Text"[/I] as active state.
(05:04:04.989) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Inspect".
(05:04:08.989) (UserInterface) info: Popping from [I]"Inspect"[/I] and setting [I]"Main Text"[/I] as active state.
(05:05:19.932) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Inspect".
(05:05:24.804) (UserInterface) info: Popping from [I]"Inspect"[/I] and setting [I]"Main Text"[/I] as active state.
(05:05:51.309) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Inspect".
(05:05:54.637) (UserInterface) info: Popping from [I]"Inspect"[/I] and setting [I]"Main Text"[/I] as active state.
(05:05:56.941) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Inspect".
(05:06:04.879) (UserInterface) info: Popping UI State back to MainText...
(05:06:04.879) (UserInterface) info: Popping from [I]"Inspect"[/I] and setting [I]"Main Text"[/I] as active state.
(05:07:00.349) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Trade".
 

Attachments

  • Mynt (H) - 19Hrs 31Mins, 44 Days - Tavros Station, Kalas.json
    667.5 KB · Views: 2
Last edited:
Aug 31, 2023
3
0
23
It happened again but I didn't buy a ship just opened my staring ships cargo


Code:
 Version: 0.9.072-PUBLIC#3901 Message: Cannot read properties of undefined (reading 'toLocaleString') Stack:
TypeError: Cannot read properties of undefined (reading 'toLocaleString')
    at o.value (https://www.fenoxo.com/play/TiTS/release/main.5d1e6df1.js:1:11934432)
    at Za (https://www.fenoxo.com/play/TiTS/release/vendors.53f1b6b7.js:1:547765)
    at Va (https://www.fenoxo.com/play/TiTS/release/vendors.53f1b6b7.js:1:547564)
    at $s (https://www.fenoxo.com/play/TiTS/release/vendors.53f1b6b7.js:1:588395)
    at Ru (https://www.fenoxo.com/play/TiTS/release/vendors.53f1b6b7.js:1:574617)
    at ju (https://www.fenoxo.com/play/TiTS/release/vendors.53f1b6b7.js:1:574545)
    at Cu (https://www.fenoxo.com/play/TiTS/release/vendors.53f1b6b7.js:1:574408)
    at bu (https://www.fenoxo.com/play/TiTS/release/vendors.53f1b6b7.js:1:571395)
    at https://www.fenoxo.com/play/TiTS/release/vendors.53f1b6b7.js:1:521133
    at t.unstable_runWithPriority (https://www.fenoxo.com/play/TiTS/release/vendors.53f1b6b7.js:1:639753)
(06:07:35.057) (Core) info: GameState postLoad()
(06:07:36.185) (Serialization) info: Setting gameloading marker false
(06:09:35.939) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Trade".
 

Jacques00

Administrator
Moderator
Aug 26, 2015
5,140
1,270
I just resolved this issue in another bug report. Hopefully this fixes your issue in the next release.
 
Status
Not open for further replies.