Since a lot of people ask about save editing or console editing on discord, I thought I'd gather all the stuff in one place for easy access
Disclaimer: Dont complain here or elsewhere on the forums if you break anything in the game as a result of messing with that stuff. You will probably be laughed at, or people will be really irritated trying to find out whats wrong because you didnt want to admit to cheating.
That said, heres some stuff I gathered.
Save editor: https://end5.github.io/CoC2-Save-Editor/CoC2SaveEditor.html (Not quite as sophisticated as TiTS one but it gets work done. I think. Haven't tried it myself.
Methods of 'cheating'
Save Editing: Save to file, open up file in a text/code editor (Something like notepad ++ or regular notepad or whatever.). You need to know what you are looking for though, but most things are named rather predictably. For flags, with states (Typically numbers) putting in 'undefined' resets them. (0 tends to be a different kind of flag). Will get you a permanent disclaimer about cheating every time you load up the game
Console: More complex than save editing, requiring knowledge of javascript but gets stuff done quick and without disclaimer (Which tends to lead to people getting angry over not knowing you cheated if you didnt tell them and complained about stuff):
Open console (On browser, usually f12 but can be other stuff. On downloaded versions press alt, go to 'view' tab and click 'toggle developer tools'.) then do the commands.
Examples of console commands (You can press tab for autocomplete for certain command bits like item names):
pc.addItem(ITEMS.itemnamehere) : Add an item.
flags.FLAGNAME=undefined/number (undefined basically resets the flag, numbers change it in various ways.)
flags[Flagname]=undefined/number : Same but more friendly towards flags as found in save files.
If you know something, you can add it here too!
Disclaimer: Dont complain here or elsewhere on the forums if you break anything in the game as a result of messing with that stuff. You will probably be laughed at, or people will be really irritated trying to find out whats wrong because you didnt want to admit to cheating.
That said, heres some stuff I gathered.
Save editor: https://end5.github.io/CoC2-Save-Editor/CoC2SaveEditor.html (Not quite as sophisticated as TiTS one but it gets work done. I think. Haven't tried it myself.
Methods of 'cheating'
Save Editing: Save to file, open up file in a text/code editor (Something like notepad ++ or regular notepad or whatever.). You need to know what you are looking for though, but most things are named rather predictably. For flags, with states (Typically numbers) putting in 'undefined' resets them. (0 tends to be a different kind of flag). Will get you a permanent disclaimer about cheating every time you load up the game
Console: More complex than save editing, requiring knowledge of javascript but gets stuff done quick and without disclaimer (Which tends to lead to people getting angry over not knowing you cheated if you didnt tell them and complained about stuff):
Open console (On browser, usually f12 but can be other stuff. On downloaded versions press alt, go to 'view' tab and click 'toggle developer tools'.) then do the commands.
Examples of console commands (You can press tab for autocomplete for certain command bits like item names):
pc.addItem(ITEMS.itemnamehere) : Add an item.
flags.FLAGNAME=undefined/number (undefined basically resets the flag, numbers change it in various ways.)
flags[Flagname]=undefined/number : Same but more friendly towards flags as found in save files.
If you know something, you can add it here too!