as the title says i think i figured out a rough draft of the damage formula for weapon attacks (basic attack and powers that say weapon attack)
((X+Y)R) - Z
X = total of all weapon damage types after taking into account resistance, immunity and weakness to damage type
Y = apporpriet attack power stat (attack power, spell power, sexiness)
R = random variable
Z = apporpriete defense (armor/ward/focus) divided by 2% (this is based on fact hovering your mouse over then they show that 50% of the stat is the % reduction to the type of damage it resists (physical - armor, magic - ward, tease - focus)
am i warm, cold, close?
((X+Y)R) - Z
X = total of all weapon damage types after taking into account resistance, immunity and weakness to damage type
Y = apporpriet attack power stat (attack power, spell power, sexiness)
R = random variable
Z = apporpriete defense (armor/ward/focus) divided by 2% (this is based on fact hovering your mouse over then they show that 50% of the stat is the % reduction to the type of damage it resists (physical - armor, magic - ward, tease - focus)
am i warm, cold, close?