INTRODUCTION:
Hello, I'm Architect, and on behalf of my team, the Dystopian Project, I'd like to present to you Claire's Quest.
CLAIRE'S QUEST is a dark fantasy game made set in a world reminiscent of the early Renaissance. The game was built using RPG Maker MV, but unlike the majority of RPG Maker games out there, the game is totally devoid of combat. Gameplay instead revolves around dialogue, decision-making, and occasional puzzle-solving, with a heavy emphasis on the story and replay value.
You play as the titular Claire, a desperate refugee fleeing an invasion of her homeland that has stripped her of everything. Thrust into a world without innocence, where the very worst of humanity and all of society's evils are on full display, Claire seems doomed to meet with a grim fate. As the player, will you help Claire to defy the odds, or make her succumb to her basest desires?
With your choices, you can decide the outcome of Claire's Quest.
---
ABOUT:
Claire's Quest is an adult roleplaying game made using RPGMaker MV. However, unlike the majority of RPGMaker games, Claire's Quest is devoid of any form of combat. In fact, the game plays more like a Visual Novel being run on an RPG-based engine.
Primary gameplay revolves around interaction. You will spend much of your time exploring, talking, gathering items, and solving the occasional puzzle. The world of Claire's Quest is written around a deep story and rich lore that you can learn more about if you wish, or simply ignore as you go about your journey. There are a huge number of quests in the game, most of which have sex scenes, and many of which have interconnected storylines and branching paths.
Additionally, the driving force behind Claire's Quest are choice and consequence. Unlike many games out there which explicitly state 'your actions have a consequence on the world' but do little to relay it, Claire's Quest is defined by the player's choice having a direct and major impact in Claire's life and in the world she lives in.
We really wanted it to be worth the player's while to play through the game multiple times - but having each time feel like it was a totally new story. As such, the game is extremely non-linear, and depending on what choices you make starting from the very beginning of the game, each playthrough can turn out very differently.
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GAMEPLAY:
Adult Content
Let's start with the good stuff first! This being an adult game, there are of course, gratuitous amounts of adult content! Much of that content comes in the form of high-quality 2D CG stills with accompanying text. Since the scenes are written faster than the artwork can be created, some scenes are text-only, but we plan to have as many as 100 unique CG + text scenes upon the game's completion!
Hunger & Energy
In the beginning of the game, Claire has Hunger Points (HP) and Energy Points (EP). Having sex or doing strenuous things drains EP, and when you run out of EP you can't have consensual sex or do tiring things anymore (lack of EP doesn't mean you can avoid rape scenes however!) Sleeping restores EP, but will drain HP; eating food restores HP, but buying food costs money; you can perform activities which cost EP that get you money. Hence, HP & EP work basically work together in a continuous loop.
Stats/Attributes
Rather than using combat to resolve quests, Claire must rely on her four primary stats/attributes: Defiance, Depravity, Seduction, and Intrigue. This system is what sets Claire's Quest apart from the majority of adult games out there. The options available to Claire as the game progresses depends on which stats she's chosen to prioritize over the others. An example of how they work can be found below:
Exploration and Quests
Claire's Quest is designed to be open-world. After the prologue ends, there are four large islands - Rathpike, Valos, Sorraine, and Trisse - that can be explored at the player's own prerogative. Each island contains a major city-state of the same name, as well as smaller outlying settlements and monster-infested 'wilderness'-type regions. Each island comes with their own set of recurring kinks or fetishes. For example, Rathpike has a focus on bestiality, while Valos has a focus on futanari and bondage. There are numerous quests in each island, and each city-state also comes with their own major storylines that span many missions and directly affect the fate of that particular city-state.
---
PATREON:
Visit our Patreon for our latest public version download links! Additionally, you can find all changelog details there!
Hello, I'm Architect, and on behalf of my team, the Dystopian Project, I'd like to present to you Claire's Quest.
CLAIRE'S QUEST is a dark fantasy game made set in a world reminiscent of the early Renaissance. The game was built using RPG Maker MV, but unlike the majority of RPG Maker games out there, the game is totally devoid of combat. Gameplay instead revolves around dialogue, decision-making, and occasional puzzle-solving, with a heavy emphasis on the story and replay value.
You play as the titular Claire, a desperate refugee fleeing an invasion of her homeland that has stripped her of everything. Thrust into a world without innocence, where the very worst of humanity and all of society's evils are on full display, Claire seems doomed to meet with a grim fate. As the player, will you help Claire to defy the odds, or make her succumb to her basest desires?
With your choices, you can decide the outcome of Claire's Quest.
---
ABOUT:
Claire's Quest is an adult roleplaying game made using RPGMaker MV. However, unlike the majority of RPGMaker games, Claire's Quest is devoid of any form of combat. In fact, the game plays more like a Visual Novel being run on an RPG-based engine.
Primary gameplay revolves around interaction. You will spend much of your time exploring, talking, gathering items, and solving the occasional puzzle. The world of Claire's Quest is written around a deep story and rich lore that you can learn more about if you wish, or simply ignore as you go about your journey. There are a huge number of quests in the game, most of which have sex scenes, and many of which have interconnected storylines and branching paths.
Additionally, the driving force behind Claire's Quest are choice and consequence. Unlike many games out there which explicitly state 'your actions have a consequence on the world' but do little to relay it, Claire's Quest is defined by the player's choice having a direct and major impact in Claire's life and in the world she lives in.
We really wanted it to be worth the player's while to play through the game multiple times - but having each time feel like it was a totally new story. As such, the game is extremely non-linear, and depending on what choices you make starting from the very beginning of the game, each playthrough can turn out very differently.
---
GAMEPLAY:
Adult Content
Let's start with the good stuff first! This being an adult game, there are of course, gratuitous amounts of adult content! Much of that content comes in the form of high-quality 2D CG stills with accompanying text. Since the scenes are written faster than the artwork can be created, some scenes are text-only, but we plan to have as many as 100 unique CG + text scenes upon the game's completion!
Hunger & Energy
In the beginning of the game, Claire has Hunger Points (HP) and Energy Points (EP). Having sex or doing strenuous things drains EP, and when you run out of EP you can't have consensual sex or do tiring things anymore (lack of EP doesn't mean you can avoid rape scenes however!) Sleeping restores EP, but will drain HP; eating food restores HP, but buying food costs money; you can perform activities which cost EP that get you money. Hence, HP & EP work basically work together in a continuous loop.
Stats/Attributes
Rather than using combat to resolve quests, Claire must rely on her four primary stats/attributes: Defiance, Depravity, Seduction, and Intrigue. This system is what sets Claire's Quest apart from the majority of adult games out there. The options available to Claire as the game progresses depends on which stats she's chosen to prioritize over the others. An example of how they work can be found below:
Defiance is basically an indication of Claire's physical strength and mental fortitude. If Claire is attacked by a group of men intending to gangrape her, a high enough Defiance means that she can fight them off.
Depravity basically determines Claire's sexual willingness. At low Depravity, even simple sexual acts like blowjobs will be met with revulsion and rejection by Claire. At higher levels of Depravity, she becomes willing to try increasingly twisted and kinky sexual activities, such as bestiality.
Seduction determines how sexually skilled Claire actually is. Being willing to have sex is one thing - actually being good at sex is another. An attractive woman who just lies in bed and doesn't move isn't much of a lay. At low Seduction, Claire will frequently disappoint in bed. Improving her Seduction will not only allow Claire to sexually rock her partner's world, it will also change the text and CG in the scenes. Seduction also determines how attractive other characters find Claire - something that can be exploited to gain additional dialogue choices and options.
Intrigue judges Claire's ability and willingness to commit shadowy acts of espionage. Intrigue allows her to do any number of things, from simple acts of lying and stealing to clandestine spy operations and even meticulously planned assassinations.
Exploration and Quests
Claire's Quest is designed to be open-world. After the prologue ends, there are four large islands - Rathpike, Valos, Sorraine, and Trisse - that can be explored at the player's own prerogative. Each island contains a major city-state of the same name, as well as smaller outlying settlements and monster-infested 'wilderness'-type regions. Each island comes with their own set of recurring kinks or fetishes. For example, Rathpike has a focus on bestiality, while Valos has a focus on futanari and bondage. There are numerous quests in each island, and each city-state also comes with their own major storylines that span many missions and directly affect the fate of that particular city-state.
---
PATREON:
Visit our Patreon for our latest public version download links! Additionally, you can find all changelog details there!
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