Can't call IncrementFlag because value is "undefined"

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ghoul

Member
Aug 19, 2023
8
0
Twice now when passing out in the deep snow the Jerynn harness encounter has crashed the game.

Version: 0.9.083-PUBLIC#4272 Message: Can't call IncrementFlag on UVETO_JERYNN_RESCUES because it's not a number based value, it's "undefined", typeof "undefined"! Stack:
TiTSException: Can't call IncrementFlag on UVETO_JERYNN_RESCUES because it's not a number based value, it's "undefined", typeof "undefined"!
at h (https://www.fenoxo.com/play/TiTS/release/main.ffac5a76.js:1:9863003)
at window.IncrementFlag (https://www.fenoxo.com/play/TiTS/release/main.ffac5a76.js:1:10666524)
at Object.Xd [as func] (https://www.fenoxo.com/play/TiTS/release/content_uveto.21c82011.js:1:2502828)
at e.value (https://www.fenoxo.com/play/TiTS/release/main.ffac5a76.js:1:17400520)
at Object.freeze.s.FUNCTIONS (https://www.fenoxo.com/play/TiTS/release/main.ffac5a76.js:1:31956421)
at HTMLDocument. (https://www.fenoxo.com/play/TiTS/release/main.ffac5a76.js:1:11889839)
(03:59:29.048) (Core) info: GameState postLoad()
(03:59:30.026) (Serialization) info: Setting gameloading marker false
(03:59:34.446) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:59:34.804) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:59:35.025) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:59:35.207) (Creature) info: Status 'Force It Gender' already present on Frostwyrm
(03:59:36.245) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Combat".
(03:59:56.488) (UserInterface) info: Popping UI State back to MainText...
(03:59:56.488) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(03:59:57.763) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:59:57.953) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:59:58.142) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:59:58.335) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:59:58.524) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:59:58.704) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(03:59:58.942) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(04:00:02.457) (Mapping) info: Moving Kattom to UVGR S16
(04:00:07.014) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(04:00:10.580) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(04:00:11.415) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Main Menu".
(04:00:12.049) (UserInterface) warning: Ensure we have good UI for waiting for data acquisition.
(04:00:12.055) (UserInterface) info: Pushing "Main Menu" to UI state stack, replacing with "Save Load".
(04:00:12.056) (UserInterface) info: generateSaveMenuButtons()
(04:00:14.509) (UserInterface) warning: Ensure we have good UI for waiting for data acquisition.
(04:00:14.511) (UserInterface) info: generateSaveMenuButtons()
(04:00:15.504) (UserInterface) info: Popping from "Save Load" and setting "Main Menu" as active state.
(04:00:15.930) (UserInterface) info: Popping from "Main Menu" and setting "Main Text" as active state.
(04:00:19.074) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(04:00:19.594) (UserInterface) info: Popping UI State back to MainText...
(04:00:19.594) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(04:00:19.820) (Combat) log: Exiting applyDamage() early; no attacker was provided.
(04:00:26.826) (Core) fatal: Can't call IncrementFlag on UVETO_JERYNN_RESCUES because it's not a number based value, it's "undefined", typeof "undefined"! ```
 

AngryGermanGeneral

New Member
Dec 19, 2019
4
0
31
Crash/Error happened to me when I was supposed to receive the first invitation to Nastizia after the bar scene. Used the 12 hour wait function to get it.

Version: 0.9.083-PUBLIC#4272 Message: Can't call IncrementFlag on NASTIZIA_COUNTER because it's not a number based value, it's "undefined", typeof "undefined"! Stack:
i@https://www.fenoxo.com/play/TiTS/release/vendors.0757b126.js:1:663488
a@https://www.fenoxo.com/play/TiTS/release/vendors.0757b126.js:1:663851
34885/l/<@https://www.fenoxo.com/play/TiTS/release/main.ffac5a76.js:1:10498436
o@https://www.fenoxo.com/play/TiTS/release/main.ffac5a76.js:1:10498680
h@https://www.fenoxo.com/play/TiTS/release/main.ffac5a76.js:1:9863003
73878/window.IncrementFlag@https://www.fenoxo.com/play/TiTS/release/main.ffac5a76.js:1:10666524
70825/_E/<@https://www.fenoxo.com/play/TiTS/release/main.ffac5a76.js:1:18776114
_E@https://www.fenoxo.com/play/TiTS/release/main.ffac5a76.js:1:18777887
Ev@https://www.fenoxo.com/play/TiTS/release/main.ffac5a76.js:1:17908952
70825/window.restMenu/
70825/get/<@https://www.fenoxo.com/play/TiTS/release/main.ffac5a76.js:1:12035844
73878/I/<@https://www.fenoxo.com/play/TiTS/release/main.ffac5a76.js:1:10645318
We@https://www.fenoxo.com/play/TiTS/release/vendors.0757b126.js:1:492228
$e@https://www.fenoxo.com/play/TiTS/release/vendors.0757b126.js:1:492382
64448/Cr/<@https://www.fenoxo.com/play/TiTS/release/vendors.0757b126.js:1:510585
Cr@https://www.fenoxo.com/play/TiTS/release/vendors.0757b126.js:1:510679
jr@https://www.fenoxo.com/play/TiTS/release/vendors.0757b126.js:1:511095
64448/Nr/<@https://www.fenoxo.com/play/TiTS/release/vendors.0757b126.js:1:516731
Me@https://www.fenoxo.com/play/TiTS/release/vendors.0757b126.js:1:592065
64448/Nr/<@https://www.fenoxo.com/play/TiTS/release/vendors.0757b126.js:1:512554
Nr@https://www.fenoxo.com/play/TiTS/release/vendors.0757b126.js:1:512582
Qt@https://www.fenoxo.com/play/TiTS/release/vendors.0757b126.js:1:500651
Kt@https://www.fenoxo.com/play/TiTS/release/vendors.0757b126.js:1:499877
60053/t.unstable_runWithPriority@https://www.fenoxo.com/play/TiTS/release/vendors.0757b126.js:1:639753
Go@https://www.fenoxo.com/play/TiTS/release/vendors.0757b126.js:1:520910
Ie@https://www.fenoxo.com/play/TiTS/release/vendors.0757b126.js:1:591805
Xt@https://www.fenoxo.com/play/TiTS/release/vendors.0757b126.js:1:499670

(14:16:08.832) (UserInterface) info: Popping UI State back to MainText...
(14:16:08.832) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:16:09.636) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:16:10.220) (UserInterface) info: Popping UI State back to MainText...
(14:16:10.220) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:16:11.380) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:16:11.936) (UserInterface) info: Popping UI State back to MainText...
(14:16:11.936) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:16:13.143) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:16:13.798) (UserInterface) info: Popping UI State back to MainText...
(14:16:13.798) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:16:17.368) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:16:17.935) (UserInterface) info: Popping UI State back to MainText...
(14:16:17.935) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:16:18.700) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:16:19.219) (UserInterface) info: Popping UI State back to MainText...
(14:16:19.220) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:16:20.590) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:16:21.231) (UserInterface) info: Popping UI State back to MainText...
(14:16:21.231) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:16:22.279) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:16:22.872) (UserInterface) info: Popping UI State back to MainText...
(14:16:22.872) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:16:26.548) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:16:27.075) (UserInterface) info: Popping UI State back to MainText...
(14:16:27.075) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:16:27.855) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:16:28.388) (UserInterface) info: Popping UI State back to MainText...
(14:16:28.388) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:16:29.552) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:16:30.048) (UserInterface) info: Popping UI State back to MainText...
(14:16:30.048) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:16:30.870) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:16:31.456) (UserInterface) info: Popping UI State back to MainText...
(14:16:31.456) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:16:34.446) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:16:35.054) (UserInterface) info: Popping UI State back to MainText...
(14:16:35.054) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:16:36.388) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:16:37.028) (UserInterface) info: Popping UI State back to MainText...
(14:16:37.028) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:16:37.835) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:16:38.562) (UserInterface) info: Popping UI State back to MainText...
(14:16:38.562) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:16:39.613) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:16:40.107) (UserInterface) info: Popping UI State back to MainText...
(14:16:40.107) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:16:42.984) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:16:43.598) (UserInterface) info: Popping UI State back to MainText...
(14:16:43.598) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:16:44.359) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:16:44.846) (UserInterface) info: Popping UI State back to MainText...
(14:16:44.846) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:16:45.811) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:16:46.509) (UserInterface) info: Popping UI State back to MainText...
(14:16:46.509) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:16:47.557) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:16:48.056) (UserInterface) info: Popping UI State back to MainText...
(14:16:48.056) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:16:51.024) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:16:52.284) (UserInterface) info: Popping UI State back to MainText...
(14:16:52.284) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:16:53.060) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:16:53.556) (UserInterface) info: Popping UI State back to MainText...
(14:16:53.556) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:16:57.653) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:16:58.150) (UserInterface) info: Popping UI State back to MainText...
(14:16:58.150) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:16:59.643) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:17:00.145) (UserInterface) info: Popping UI State back to MainText...
(14:17:00.145) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:17:03.242) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:17:03.878) (UserInterface) info: Popping UI State back to MainText...
(14:17:03.878) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:17:04.868) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:17:05.781) (UserInterface) info: Popping UI State back to MainText...
(14:17:05.781) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:17:06.917) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:17:07.525) (UserInterface) info: Popping UI State back to MainText...
(14:17:07.525) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:17:08.998) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:17:10.112) (UserInterface) info: Popping UI State back to MainText...
(14:17:10.112) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:29:24.203) (Serialization) error: Couldn't locate the room with lookup ERRAS SHIP.ERRAS SHIP. Forcibly moving to player ship.
(14:29:24.203) (Serialization) error: Couldn't locate the room with lookup ERRAS SHIP.ERRAS SHIP. Forcibly moving to player ship.
(14:29:56.611) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Codex".
(14:29:57.518) (UserInterface) info: Pushing "Codex" to UI state stack, replacing with "Mail".
(14:30:04.174) (UserInterface) info: Popping from "Mail" and setting "Codex" as active state.
(14:30:05.042) (UserInterface) info: Popping UI State back to MainText...
(14:30:05.042) (UserInterface) info: Popping from "Codex" and setting "Main Text" as active state.
(14:43:58.608) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:43:59.604) (UserInterface) info: Popping UI State back to MainText...
(14:43:59.604) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:44:02.057) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Inventory".
(14:44:03.291) (UserInterface) info: Popping UI State back to MainText...
(14:44:03.291) (UserInterface) info: Popping from "Inventory" and setting "Main Text" as active state.
(14:44:04.345) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Rest".
(14:44:05.197) (UserInterface) info: Popping UI State back to MainText...
(14:44:05.197) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(14:44:05.200) (Core) fatal: Can't call IncrementFlag on NASTIZIA_COUNTER because it's not a number based value, it's "undefined", typeof "undefined"! ```
 

White1156

New Member
Dec 12, 2023
3
0
1000226014.jpg
Walked into the first square that you could encounter enemies and had it crash. Reloaded a few tries and then it started working, but after the Advanced Herm Sexbot victory it started happening again.
 

Jacques00

Administrator
Moderator
Aug 26, 2015
5,139
1,267
View attachment 33052
Walked into the first square that you could encounter enemies and had it crash. Reloaded a few tries and then it started working, but after the Advanced Herm Sexbot victory it started happening again.
Try playing the latest build of the game (same version number) as a hotfix should have been out to address this issue, I think.
 

White1156

New Member
Dec 12, 2023
3
0
Try playing the latest build of the game (same version number) as a hotfix should have been out to address this issue, I think.
Just downloaded it again from the public play section and got this. Doesn't seem like there was a public fix for this at least.
 

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Jacques00

Administrator
Moderator
Aug 26, 2015
5,139
1,267
Just downloaded it again from the public play section and got this. Doesn't seem like there was a public fix for this at least.
Ah, I think the Android build wasn't updated when the hotfix was released, so that might be the issue. In any case, the next release should have this fixed, so you might need to avoid any exploration in the wilds, if it can be helped. Next release may come in a day or two depending on when all the new content is ready.
 

White1156

New Member
Dec 12, 2023
3
0
Ah, I think the Android build wasn't updated when the hotfix was released, so that might be the issue. In any case, the next release should have this fixed, so you might need to avoid any exploration in the wilds, if it can be helped. Next release may come in a day or two depending on when all the new content is ready.
Gotcha! Thanks!
 
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