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<blockquote data-quote="Baggrin" data-source="post: 419733" data-attributes="member: 29404"><p>Well, I guess it must be some kind of DPS build.</p><p>Probably also it should be a build that is effective from the very first levels...</p><p></p><p>So it should be something like this:</p><p>Catfolk as a race, thief by class, hunter by background. Distribution of attributes Strength+Agility+Presence, use Honey Mead to maximize Cunning.</p><p>Weapons either a hunting bow (initiative and accuracy) or a mainhand dagger plus an offhand short sword (more damage but less accuracy, especially against flying targets), other equipment of your choice (but avoid heavy ones, it penalizes your initiative).</p><p></p><p>Ranger's Stance increases your Accuracy and AP, but decreases your Initiative. Crowd Control as an AoE attack, Triple Threat as a single target attack (has a penalty to accuracy, but your stance gives you more bonus than this penalty reduces), Suppressive Fire or Thunder Strike as an Encounter.</p><p></p><p>Another option: Melee weapon (eg Sanctified Gladius), Clearave+Shadow Strike as a power set. At-Will? Equilibrium so you can't be disarmed (at level 3 go south from Hawkethorne all the way to the river, then east, win the fight, then gradually learn abilities until Equilibrium becomes available).</p><p></p><p>By the way, Equilibrium is suitable for a ranger too, it is generally almost a must-have ability for any weapon user.</p><p></p><p>Upon reaching level 4, Dastardly Trick is taken as the encounter, and the ranger also replaces Triple Threat with Sure Shot.</p><p></p><p>Somewhere around level 5, you may notice that this build isn't as good as it used to be, so you have to further tweak the build for the opponents that live in that zone/dungeon. Try to use your own judgment for this, but in case of problems with certain opponents, you can ask my advice (not sure that my advice will be really useful, but I will try).</p><p>Companions?</p><p>Brint in his Arena Armor, since his weapon attacks cause bleeding (Crowd Control, respectively AoE bleeding), this is very useful in connection with your class perk.</p><p>Cait can be used in the default set, but you can ask her about her other talents and change her set to Sun Dancer. After the Winter City, it is better to replace her with Etheryn in Royal Outfit.</p><p></p><p>A couple of last tips:</p><p>1. One Trail Ration per day and you are completely healthy upon exiting the battle.</p><p>2. The "Sense" button allows you to find out not only the enemy's resistances. Click on the three dots below the list of enemy effects and you are their statlist, viewing which may give you ideas on how to best deal with this enemy.</p><p></p><p></p><p></p><p>I'm sorry, but I'm not sure which summon you mean. </p><p></p><p>[ATTACH]30470[/ATTACH]</p><p>If you mean this lady, then you need to exit Hawkethorne through the northern gate, then in the eastern part of the forest, find and defeat the giantess, rest in the camp that she guarded, then ask the right questions and win the Duel of Wits. Oh, don't forget to put on the medallion you got after that.</p></blockquote><p></p>
[QUOTE="Baggrin, post: 419733, member: 29404"] Well, I guess it must be some kind of DPS build. Probably also it should be a build that is effective from the very first levels... So it should be something like this: Catfolk as a race, thief by class, hunter by background. Distribution of attributes Strength+Agility+Presence, use Honey Mead to maximize Cunning. Weapons either a hunting bow (initiative and accuracy) or a mainhand dagger plus an offhand short sword (more damage but less accuracy, especially against flying targets), other equipment of your choice (but avoid heavy ones, it penalizes your initiative). Ranger's Stance increases your Accuracy and AP, but decreases your Initiative. Crowd Control as an AoE attack, Triple Threat as a single target attack (has a penalty to accuracy, but your stance gives you more bonus than this penalty reduces), Suppressive Fire or Thunder Strike as an Encounter. Another option: Melee weapon (eg Sanctified Gladius), Clearave+Shadow Strike as a power set. At-Will? Equilibrium so you can't be disarmed (at level 3 go south from Hawkethorne all the way to the river, then east, win the fight, then gradually learn abilities until Equilibrium becomes available). By the way, Equilibrium is suitable for a ranger too, it is generally almost a must-have ability for any weapon user. Upon reaching level 4, Dastardly Trick is taken as the encounter, and the ranger also replaces Triple Threat with Sure Shot. Somewhere around level 5, you may notice that this build isn't as good as it used to be, so you have to further tweak the build for the opponents that live in that zone/dungeon. Try to use your own judgment for this, but in case of problems with certain opponents, you can ask my advice (not sure that my advice will be really useful, but I will try). Companions? Brint in his Arena Armor, since his weapon attacks cause bleeding (Crowd Control, respectively AoE bleeding), this is very useful in connection with your class perk. Cait can be used in the default set, but you can ask her about her other talents and change her set to Sun Dancer. After the Winter City, it is better to replace her with Etheryn in Royal Outfit. A couple of last tips: 1. One Trail Ration per day and you are completely healthy upon exiting the battle. 2. The "Sense" button allows you to find out not only the enemy's resistances. Click on the three dots below the list of enemy effects and you are their statlist, viewing which may give you ideas on how to best deal with this enemy. I'm sorry, but I'm not sure which summon you mean. [ATTACH]30470[/ATTACH] If you mean this lady, then you need to exit Hawkethorne through the northern gate, then in the eastern part of the forest, find and defeat the giantess, rest in the camp that she guarded, then ask the right questions and win the Duel of Wits. Oh, don't forget to put on the medallion you got after that. [/QUOTE]
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