Bioasshard (A Resident Evil Parody Game Made in UE4)

VersusX

Member
Feb 5, 2016
20
0
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Hello everyone!
Here I am today to introduce you the game we, at Versus X Studio, have been working on.

Along with the introduction, there is a download link for the "Bioasshard Arena Playground 0.0.2" (The link will be near the bottom but I recommend you to read this to get what you need to know all about this)

What is Bioasshard?
It's a 3D game developed in Unreal Engine 4.
It's a pun based on Biohazard (You guessed I think xD). It's an adult parody game based on the Resident Evil franchise.
So you can expect a survival-horror (action-oriented) with infected enemies that will try to get some "relief" on you.
The idea was born from our love to the Resident Evil franchise, specially to the 5th part. This one we played for over hundred hours. So yeah add this to our love for hentai games and the result? Bioasshard.
But don't think this is just based on the action orientation the franchise got from Resident Evil 5 on ahead. Because the second RE game we love the most is the 2ndone. So there will be puzzles and some scary moments too.​

What about the story of Bioasshard?
One thing to keep in mind is: that the release we just made is Bioasshard Arena Playground, so this mean it’s not the game but the proof of concept for it so everyone can see how it is in its early stages of development. So there’s no story in the Arena. This said, the story for the game is already written.

Have you wondered what would of have happened if c*pcom wouldn't have destroyed Resident Evil with RE6?
Well we did and this is the result.
Bioasshard's plot occurs right after the events of Resi-Evil 5. A few months later to be more specific.
Avoiding spoilers, I'll tell a few of our heroes has been captured and held hostage in a god-forsaken island to be used in some unknown experiments... So they'll have to try and find an escape from there... And that's all I can say for now :/.​

How is it gameplay-wise?
  • 3rd person shooter. With over-the-shoulder camera and closer view with aiming.
  • I guess I can resume it saying: "it's like Resident Evil 5 with some extra mechanics like puzzles and with sexual-attacks".
  • As for the controls, I'd like to say I wanted it focused for gamepad-play but I have no pc-gamepad so I couldn't test it. The mechanics are there but untested. They should work but things like camera movement or aiming mechanics may feel rough. This obviously means you can play it with keyboard+mouse.

Adult content?
One thing to keep in mind is: with this release there’s no CGs so there’s only “one element” of adult content. This said:
It mainly focused on two types of content:
  1. Story-wise sex
  2. Enemy attacks, called Sexttacks. That's the main effect the new virus causes on infected people: To search uninfected targets to "force" them to have sex.
The first type is the one that happens because of the story. This one is more cinematic and of a better quality than the second one.
The sexttacks are the more common type (well it all depends on your skills to be honest :p). Right now, in the Arena, 3 different types are present.

Current state of the project?
It's been more than year since the development started. A lot of systems are already programmed and lots of them are already in the Arena.
The majority of the systems has been already discussed during the Meguido's Reports on Patreon.
I'd say the 90% or more of the player's mechanics are already done.
The Infected have a basic AI in place they spot/hear you, they chase you, they attack you, they stun you then they sexttack you
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.
Let's 'resume' it this way:
  • What it has
    • Resident Evil 5 character movement style
    • Walk
    • Run
    • Quick-turn
    • Jump up
    • Jump Down
    • Jump Over obstacles
    • Aiming system with fire-weapons
    • Aiming system with survival knife
    • Quick Knife Attack
    • Inventory (RE5-Style)
    • Inventory shortcuts (easy access to inventory slots)
    • Pause Menu
    • Main Menu (Title-screen)
    • Game Over Menu [*=3]Patch/DLC system
    • Interacting with: Doors, puzzles, items, key items...
    • Infected basic AI
    • Damage system based on damaged part for enemies (yeah aim for the head if you don't want to make it the hard way xD)
    • Damage system based on position to target for the Player (watch out for attacks from your back; they can get you stunned in no time)
    • Physical attack system / Reaction system to sexttacks (a very useful area range counter-attack to get rid of the enemies around you)
    • Climb ladders
    • Enemy item-drop-when-dead system (some drop always, some drop randomly)
    • Weapon upgrade system -not available yet in the Arena-
    • Mod system for Infected's appearance -not available yet in the Arena-
    • Save system -not available yet in the Arena-
    • Taunt -not available yet in the Arena-
    • Map -not available yet in the Arena (and not necessary in there I think xD)-
    • Gold system -not available yet in the Arena-
    • Use Item system (like green/green+red/blue herbs) -not available yet in the Arena-



    • What it does not have (yet)
      • More types of Infected (dogs, crows... you know the beloved fauna of the Resident Evil universe)
      • Cloth damage system
      • More variations in sexttacks
      • More cameras in sexttacks
      • Group sexttacks (the possibility for more enemies to join the party :3)
      • More weapon types (only two in the Arena right now: pistol and survival-knife)
      • Physical damage system (you know that feeling when you shot an enemy to the leg to go near him to get a context action attack to crush him down or get on his back to break his neck)
      • A proper and smooth rig for Jill (with better breasts and ass reactions)
      • A settings system (I guess this one is a must but got no input/interest for it in Patreon so went down in the priorities for launch list)
      • Real animations for the infected (right now they're dummy animations and poorly made with lots of errors)
      • An Intermission screen (with a shop and where the weapon upgrade system is placed)
      • A difficulty mode selection screen (you know, for different kind of players)
      • Normalized audio and music
  • What we want to add
    • A better Jill model overall (better look, better textures, better morphs, ...)
    • A proper physics interaction system (with real interactions and collisions for boobies and all)
    • Transition animations for sexttacks (instead of that white flash)
    • Smoother transitions for the different animations overall
    • A more complex AI for the infected with the ability to jump obstacles and the ability to make better choices when attacking you in group
    • Bosses, of course
    • All the sequences/CGs to be real-time
    • QTE-sequences (that op Chris combo-ing that gigantic rock in the middle of a volcano <3)
    • And a lot more of that Resident Evil-esque universe stuff

Media
Screenshots


MiniVideos


Download link / Final words
Depending on when you read this, before or after playing the Arena (yeah I know you can skip this wall-text and look for that highlighted word or link to download and start playing asap
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), you may be wondering something about the length of the Arena. Even if you didn’t play it yet, I’ll tell you now: The Arena is really short…
And with more than a year in development, why is it so short? (you may be wondering, or maybe not but I don’t really care because I’m going to explain you why anyway lol)
First let me say that the Arena 0.0.1 is no more than just a PoC (Proof of Concept)
With all the systems it has in place it would have been easy to make it longer (as long as I wanted it to be ^^) but there is an important problem: The PC where the game is developed in.
These are the main specs of this archaic pc:
  • AMD FX-4100 Quad-core @3.59 GHz
  • 8Gb RAM
  • AMD Radeon HD 6800 Series (6738) 1024 Mb GDDR5
  • MoBo basic fan so no OC is even possible

When making the last part of the Arena we realized it was impossible for this PC to handle anything more. So we had to redesign the level to finish the arena in there.

With that cleared up it's important to say this game is planned to be completely FREE... but your support is necessary and deeply appreciated to be able to continue developing it. And this is not something we’re saying just to increase numbers but because it's a reality. We're not lying and just in case you think we are, here's a video so you can see how the game runs right now on the PC:
Yeah if you compare it to the short videos above, you'll notice a lot of differences. First one is in the above videos I could even use a recorder software while in this one I had to use my phone, because there's no way in this world I can play it with the recorder open...
In the past few weeks/month the PC has gone even worse and I'm pretty sure it's about to die
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. Constant crashes, black screens, forced hard resets that led to black screens instead of initializing windows, auto-resets with the same results (but in this case losing everything I had not saved), "out of video memory" messages/crashes with the same result (losing everything unsaved) and the scariest/annoying one (scary because I really thought it was gonna die) is the one when trying to turn it off but it keeps resetting without even reaching the log-in screen and forcing me to turn it off via power supply.
Meh... a nightmare but I had to keep on going, there's no way I could throw so much time working on it to the trash can. Apart from that I have to apologize for the shitty resolution and quality but that’s the best my phone can do xD. In any case just so you can confirm you can’t blame my phone for the bad frame-rate in the video, the second part of the video is there so you can take a look how's the quality of the phone when recording something normally (And also the world debut of my little rabbit called Pepito <3).

Sorry for the crying, that's not cool nor even correct but I really wanted to let you know why we need your support.

Download Link: Bioasshard Arena Version 0.0.2
(Controls are included in the Readme file)

Known Bugs / Glitches (working on fixing them)
  • (VeryRare) Sometimes when aiming or getting hit Jill's model start to glitch (like vertices going crazy around the map) and stop after a second or two.
  • (Common?) Due to the impossibility of fully test the Arena, there's a huge chance that you'll find some cameras to go through the map or through the models. Usually the rest of the cameras are good, so if you find this problem, change to another camera (LMB/RMB | LB/RB | L1/R1). This should be fixed but we're still unable to fully test it.
  • (Common if you have a pc like mine) When climbing a ladder, due to the slowness of the pc, Jill may get stuck when finishing the climb. Only solution to this is to not have a pc like mine (or older if that even exists xD).

Hope you like it. Please enjoy and share!

Any feedback is (as always) welcome
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By the way, we now have a Discord too and it's open for everyone, so please, join
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Last edited:

VersusX

Member
Feb 5, 2016
20
0
Bioasshard Arena v.0.0.2 Released!

This one is focused mainly on bugfixing. But also added a feature vastly demanded: Settings Menu.

From this menu you can configure many aspects of the game like Audio, Graphics and Gameplay stuff (including a configuration for the Sexttacks durationupload_2018-5-4_22-30-21.gif).

Good news:
  • All the bugfixes made!
  • 17 total changes, including Add-on, Changes and Bugfixes!
  • Settings Menu available in the Main Menu/Title Screen and the Pause Menu during game!
  • Updated the Readme! file with the new stuff so read it, please!

Bad news:
  • After so many days talking about a patch for the new version, it ended up being a fully-rebuilded version. Sorry about that. Because we added a new plugin, the patch wasn't able to add the necessary dependencies.
  • Tried to fix the "exploding model" glitch just to discover that my PC (Meguido's) said "enough is enough". I'm unable to import new models with morphs... So this means this will be limiting a lot unless we start getting more support that allows us to finally get new hardware and send these ones to hell.
  • Early version has been removed from the server. So this way you can always download the latest version (this is for now, when we release an actual patch, the version won't be removed obviously xD).

Download Link

One last thing: From now on, the next versions will be released according to our Tiers. Meaning it won't be publicly available at the same date as for Patrons and also different Tiers will get the updates at different Release dates as mentioned in the Tiers descriptions.

Due to the lack of interest/interaction/giving feedback call it what you want, I won't be updating this post anymore. Sorry about that but have no time to lose while working so many hours on Bioasshard. In case you're interested, you can keep on following us on our other networks: forums like ULMF, on Patreon, or in our Discord. Hope you understand this decision.