[Approved] Misc. New Equipment

A

Athena

Guest
I had a number of ideas for equipment that I thought would be cool, so I pooled them all together into a single document to submit. Let me know what you guys think.

https://docs.google.com/document/d/1vsTFREaNIuf2Jb703G9mjwQvAE8B0TlVX-geS04-76E/edit?usp=sharing

Most of them were meant to compliment existing outfits and cosplays already available through each individual seller. I'd say it was timely that I made this thread in October, but I started this project back in July thinking it'd take me a week or two. :oops:

Big thanks to Kinathis, Altair Hayes, and Third for all their help with Kirila's Demonstration scene, Busky's Model scene, and Aliss' Try-on scene, respectively. They gave me some great pointers, and...let's face it, they helped clean up my mess. Especially Altair Hayes with Busky's scene. I also can't forget to thank Zevos for giving me some solid feedback, as well as pointing out the fact that the description line is indeed something that is used in-game. I honestly didn't know that beforehand.

EDIT: And now it's been submitted! Thanks so much for everyone's help, now all that's left to do is hope it gets approved.

EDIT: I have been informed that, as of July 13th, the document has been approved. Granted, it's been designated as a low priority project, since they're equipment on populated planets, so don't expect it to be coded any time soon. I knew that going in, though - I mostly made this for the experience. I don't know if maybe its something a new community coder could try to cut their teeth on someday, but either way, thanks for everyone's help. Hopefully you guys can enjoy them whenever they're finally in the game.
 
Last edited by a moderator:

Theron

Well-Known Member
Nov 8, 2018
3,607
1,379
44
Interesting to see some more Power Armor melee weapons. Previously we only had the Saurmorian Hammer.

I initially thought the mechanical arms were Combat Drones from the description and the whole AI thing. Bonus Hit Rate + Accuracy penalty is interesting. I'm not sure how that will play out in practice.

I'm not sure how useful the Shield Enhancers are. They're probably outclassed by the Shield Aug Bracers, which are in the same slot and also on Zheng Shi. I'm not sure how you'd math it out to determine, though. 10 Shields, 3 Defense vs 50 Shields, 1 Defense.

May not be possible, but:
Maybe have a line of them with different bonus Shield resistances? That's a unique effect. As far as I'm aware, things like the Salamander Longcoat only reduce HP damage. Even the Salamander Defense System doesn't give a bonus to Shield resistances. It might be difficult to balance, though.

The Top Hat is pretty cool. Why doesn't it have a Sexiness bonus? The Santa Hat does. It's damage is too low compared to the other weapons Kattom sells on Myrellion. Cryoliser and Hardlight Rifle are the nearest comparison points, with their bonus Accuracy. I'd recommend makeing it 25-28. For that matter Myr's Leg Rifle does 23, and has a higher Crit chance, but an accuracy penalty, if you're worried about Mercenary balance.
 
Last edited:
A

Athena

Guest
Interesting to see some more Power Armor melee weapons. Previously we only had the Saurmorian Hammer.

I initially thought the mechanical arms were Combat Drones from the description and the whole AI thing. Bonus Hit Rate + Accuracy penalty is interesting. I'm not sure how that will play out in practice.

I'm not sure how useful the Shield Enhancers are. They're probably outclassed by the Shield Aug Bracers, which are in the same slot and also on Zheng Shi. I'm not sure how you'd math it out to determine, though. 10 Shields, 3 Defense vs 50 Shields, 1 Defense.

May not be possible, but:
Maybe have a line of them with different bonus Shield resistances? That's a unique effect. As far as I'm aware, things like the Salamander Longcoat only reduce HP damage. Even the Salamander Defense System doesn't give a bonus to Shield resistances. It might be difficult to balance, though.

The Top Hat is pretty cool. Why doesn't it have a Sexiness bonus? The Santa Hat does. It's damage is too low compared to the other weapons Kattom sells on Myrellion. Cryoliser and Hardlight Rifle are the nearest comparison points, with their bonus Accuracy. I'd recommend makeing it 25-28. For that matter Myr's Leg Rifle does 23, and has a higher Crit chance, but an accuracy penalty, if you're worried about Mercenary balance.

1) I did think to make them drones, but I kind of just wanted to have a matching set of weapons I could use with the drone, and making them power armors ultimately made more sense, especially when you consider the unique aspects of Spinarran biology and culture. The accuracy penalty was more to make sure it didn't completely outclass the Saurmorian Hammer, considering that's a quest item you can get right on the same planet. I have no idea how it will work out in practice.

2) ...I didn't know the Shield Aug Bracers existed. I just wanted some neon punk accessories, and I couldn't find anywhere to sell them, so I asked Foxxling if I could spin off his neon punk outfit from his Thraggan Threads doc into a set of accessories so I could have Urbolg sell them. I mean, I could always just drop the price, but if anyone has suggestions on who else would sell a bunch of Rave party stuff, I'd happily change it up.

Also, considering it and the other accessory sets were the shattered remnants of a line Hardlight-imbued clothing with unique effects and resistances that proved to be too complicated for me to pull off, I am now internally screaming.

3) Because I have no idea what I am doing. That sums up most of my answers, to be honest. I'll give it a boost. EDIT: Oh wait a minute, I never upped the stats after I moved it from Tarkus to Myrellion. That's the problem.
 
Last edited by a moderator:

Theron

Well-Known Member
Nov 8, 2018
3,607
1,379
44
1. The Saurmorian Hammer has a Stun Chance, higher base damage, a higher Crit Bonus and does Crushing damage, which combos extremely well with the FZR Fire Suppression System. Mech Arms bonus Evasion helps offset the Evasion penalty from Ramshackle Power Armor. It'd be nice if there was some kind of stat budget sheet we could look at to determine what kind of bonuses are appropriate for a given planet. Did you know the Wiki has a Vendors list? I didn't, until I went looking.

2. ...Have you never defeated Feruze? Maybe they're not Shield boosters and do something else instead. -Evasion, because you've got glowing lights everywhere (+Something Else, obviously). Or maybe +Evasion because of a strobe-like effect that makes you hard to look at. Pity there's no standard 'too dark to see' penalty, so you could be immune to it. The darkness when fighting the Void Troopers in Saendra's second quest is just handled by Blind.

3. That makes more sense. It recently occurred to me: If you have a Throwing Top Hat, you need a Sword Cane.
 
  • Like
Reactions: Athena
A

Athena

Guest
1. The Saurmorian Hammer has a Stun Chance, higher base damage, a higher Crit Bonus and does Crushing damage, which combos extremely well with the FZR Fire Suppression System. Mech Arms bonus Evasion helps offset the Evasion penalty from Ramshackle Power Armor. It'd be nice if there was some kind of stat budget sheet we could look at to determine what kind of bonuses are appropriate for a given planet. Did you know the Wiki has a Vendors list? I didn't, until I went looking.

2. ...Have you never defeated Feruze? Maybe they're not Shield boosters and do something else instead. -Evasion, because you've got glowing lights everywhere (+Something Else, obviously). Or maybe +Evasion because of a strobe-like effect that makes you hard to look at. Pity there's no standard 'too dark to see' penalty, so you could be immune to it. The darkness when fighting the Void Troopers in Saendra's second quest is just handled by Blind.

3. That makes more sense. It recently occurred to me: If you have a Throwing Top Hat, you need a Sword Cane.

1) I did not know that. I wish I knew that. Also, neat, I might change the accuracy to +3, then.

2) I have a save waiting right in front of Feruze for when I finally have time to read her scene. Honestly, only in the last two months did I ever get a chance to enter Zheng Shi, and that was only to test whether or not the cheat that unlocks all the planets would mess up content there. I can safely confirm that it does not, and I'll hopefully read through everything there when I get a chance. So far, I haven't notices any parasitic creatures trying to shove their eggs up Steele's ass, so I might actually have a good time.

3) Now there's an idea. Someone also mentioned some kind of power fist thing, maybe like a grav fist or something. I might put together some more items tomorrow.

Also, I'm just going to up the shield increase of the Neon Punk accessories unless someone has any better ideas. I've spent days thinking about what to do with them already. Literally days. I honestly don't care what they do, I just like glowy bits on sci-fi outfits...
 
Last edited by a moderator:

Theron

Well-Known Member
Nov 8, 2018
3,607
1,379
44
I mentioned this in another thread, but: It's possible to skip that fight if you've seen the Rat's Raider's Christmas scene on your ship, which only occurs at Christmas real-time. Tistheseason doesn't count (when I was testing anyway). A button marked ??? appears, so you can do the fight normally if you want.

You could bump the stats up on the Neon Punk gear and have them sold on the Cyberpunk Planet.

Fun mental image: Second Shot means you throw your hat twice in a round, Rapid Fire means you throw it 3 times, 4 times with Second Shot + Rapid Fire. The hat gets faster. The Warden Shield also does this, but it's not really designed for a Ranged build.

Speaking of the Warden Shield, I'd like an upgrade (+Fortification is great for Melee Mercenaries, but useless for Melee Tech Specialists), but that can probably wait until the Cyberpunk Planet.
 
  • Like
Reactions: Athena and Kesil
A

Athena

Guest
I mentioned this in another thread, but: It's possible to skip that fight if you've seen the Rat's Raider's Christmas scene on your ship, which only occurs at Christmas real-time. Tistheseason doesn't count (when I was testing anyway). A button marked ??? appears, so you can do the fight normally if you want.

You could bump the stats up on the Neon Punk gear and have them sold on the Cyberpunk Planet.

Fun mental image: Second Shot means you throw your hat twice in a round, Rapid Fire means you throw it 3 times, 4 times with Second Shot + Rapid Fire. The hat gets faster. The Warden Shield also does this, but it's not really designed for a Ranged build.

Speaking of the Warden Shield, I'd like an upgrade (+Fortification is great for Melee Mercenaries, but useless for Melee Tech Specialists), but that can probably wait until the Cyberpunk Planet.

The fight is easy, it's just a long scene, and it was a save I only use for testing. Most of my time most of my time with TitS lately has gone towards either writing, or reading scenes related to content I want to write about. Once I submit this, I'll be able to play for fun for a while.

And if I ever do more equipment, it'll be for the new planet. I already had ideas for cyberpunk stuff a few weeks before they told us about it. New clothing, maybe a combat drone, a hardlight wing pack, and some cool weapons that didn't make it in here. Hopefully it won't be for a long time, though. I want to move onto scene writing. I mean, item tooltips and descriptions don't actually take long to write, it's just kind of boring for me, and I always get flustered when trying to figure out stats and prices.
 

Theron

Well-Known Member
Nov 8, 2018
3,607
1,379
44
I'm pretty sure I've seen someone say you can leave exact stats to the devs if you want. You might just specify damage type, whether you want Accuracy/Evasion/Crit modifiers and leave the exact numbers for someone else do deal with.

Having not submitted anything myself, I don't know if that would impact your chances of being accepted. I could actually see it going both ways.
Positive: The author won't mind if we tweak for balance.
Negative: More work.
 
A

Athena

Guest
I mean, I'd rather not make too much work for the coders. I'd feel like a dick if I shunted the work onto them when stats are apparently the most important part of equipment...which I only learned after I started trying to write equipment...I don't look at stats when I'm choosing what to use, I'm just playing dress up...
 
Last edited by a moderator:
A

Athena

Guest
Okay, so, I wrote an alternative version to the Neon Punk Shield Enhancers, the Neon Rave Gear. This was what I was trying to make in the first place. I'm going to try putting it in Carbonado, but I really don't know if that's really the best place for them...if there's any good place for them...

Anyways, I have it in me to write one more item for this document, so I'm going to try and writing a cane weapon, since I was going to do that anyways when I made the top hat & monocle, but I figured I had enough melee weapons already, and nobody would want it. I'm pleased to see I was proven wrong.

Should I go with the classic hidden sword? Or should I give it a twist? A hidden button or a twist of a gemstone can lead to a multitude of possibilities...

EDIT: I tried for a plasma cane, but I could try something else if people think that's a little too blase. I just figured it adds a sci-fi twist on both the cane, and the rapier.
 
Last edited by a moderator:
A

Athena

Guest
Okay, I think I've made all the necessary changes I could think of, based on the feedback so far. If there aren't any other changes or suggestions by tomorrow afternoon, I'll submit these, finally.

(Pardon the triple-post, I'll just update the OP next time)
 

Theron

Well-Known Member
Nov 8, 2018
3,607
1,379
44
"Kattom Osgood’s Curious Cannons and Rarified Rifles". Not that he sticks to cannons and rifles, but everything he sells is ranged. While it's tempting to have him sell the Plasma Cane, I don't know if it's the best fit. Also he only sells 3 weapons at once, so his inventory is randomized each time you meet him. The more weapons on the list, the less likely he is to sell any given weapon.

For the Neon Rave Gear, I'd maybe add a bit to the description that it's got multiple settings, and the highest is almost blinding.
 
  • Like
Reactions: Athena
A

Athena

Guest
"Kattom Osgood’s Curious Cannons and Rarified Rifles". Not that he sticks to cannons and rifles, but everything he sells is ranged. While it's tempting to have him sell the Plasma Cane, I don't know if it's the best fit. Also he only sells 3 weapons at once, so his inventory is randomized each time you meet him. The more weapons on the list, the less likely he is to sell any given weapon.

For the Neon Rave Gear, I'd maybe add a bit to the description that it's got multiple settings, and the highest is almost blinding.

...Oh, that's why I dropped that idea before. Okay, fine. I don't think there's anywhere to put it, though...does it sound like something Aurora would sell? I'd have to lower the stats, of course.

As for the the multiple settings, I tried changing the last sentence to reflect what you suggested. I tried to come up with a try-hard name for the max setting, I dunno if that was a good idea, though.
 
Last edited by a moderator:

Theron

Well-Known Member
Nov 8, 2018
3,607
1,379
44
...does it sound like something Aurora would sell?

I tried to come up with a try-hard name for the max setting, I dunno if that was a good idea, though.
Kirila sells a bunch of Plasma weapons, and (but?) she's already got the Monofilament Saber.
Downside: You'd have to write a demonstration scene.
Upside: You could make a 'more civilized weapon for a more civilized age' reference.
Downside: Plasma Blade from Siege of Korg'ii Hold already exists.

Try-Hard suggestion:
Point-Blank Pulsar?
 
  • Like
Reactions: Athena
A

Athena

Guest
Kirila sells a bunch of Plasma weapons, and (but?) she's already got the Monofilament Saber.
Downside: You'd have to write a demonstration scene.
Upside: You could make a 'more civilized weapon for a more civilized age' reference.
Downside: Plasma Blade from Siege of Korg'ii Hold already exists.

Try-Hard suggestion:
Point-Blank Pulsar?

It would also unbalance her inventory. I can even see another weapon you can't buy in her section of the public source code, specifically stating that there's already 3 other weapons of that type (and I think it was melee, btw, but I'd have to check again). Also, I'd have to write a demonstration scene, and while those are enjoyable to write, I've already started up my next project, I kind of just want to move on from this.

So, the better option would be to change what it does. Here's what I've thought of so far:
  • I could try making it a classic Sword-in-a-cane, but that seemed too simple, and it didn't fit with anyone's inventory as far as I could tell.
  • I could try electrifying the shaft or the top of the cane, but that just made it too much like the Lightning Rod or the Jolthammer.
  • I could try combining the two ideas, but then you just have the Shock Blade, and we might get an improved version of that, anyways.
  • I could try making the basket out of hardlight, or even replacing the plasma with hardlight all together, but the former is too much like the vibrolass, and there's already a hardlight sword that I think is supposed to be a rapier or something similar.
  • I could try adding some sort of lust toxin that it sprays out or secretes, but I'm not sure I could make it functionally different from the Widow's Kiss, and going for regular poison or corrosive acid ruins the gentlemenly aesthetic, though maybe that's not as important as I think it is.
What do you guys think? Am I missing something? Is there something here I could work with? Should I drop it?

On the plus side, "Point-Blank Pulsar" is way better than anything I could think of. I'll give it a shot.
 

Theron

Well-Known Member
Nov 8, 2018
3,607
1,379
44
You could give it to someone else and level lock it, so you can give it whatever stats would be appropriate at that level. ('Crazy' Carl, maybe? He's an old man and actually filthy stinking rich thanks to Victor Steele's endorsement. Maybe you're buying one of his private collection. He's also sexy enough to Flirt with, even though he turns you down).

I'll try to come up with some suggestions for what the Cane can do.
You could also have different versions. Let players choose what fits their Steele.
Poison would be entirely appropriate for an evil 'gentleman'. And there aren't any corrosive or poison melee weapons.
Freezing? Also a rare type (only 1!). Doubles as an ice pack for those aching joints! Or the headaches from dealing with the foibles of the lower classes. The 'sheath' has refrigerating mechanisms inside.
You could have no Kinetic and two Energy types. Tri-beam Rifle sets a precedent.

Also, if you're thinking of the Dancing Flashblade, it's locked behind Akane's quest (which is not to everyone's taste), and as you said, you're going for style. The Dancing Flashblade has a similar aesthetic, but I think a Cane Sword is still aesthetically distinct.
 
Last edited:
A

Athena

Guest
Also, if you're thinking of the Dancing Flashblade, it's locked behind Akane's quest (which is not to everyone's taste), and as you said, you're going for style. The Dancing Flashblade has a similar aesthetic, but I think a Cane Sword is still aesthetically distinct.

That's a good point. The freezing sounds like a good idea, I never thought of that.

Another idea that builds off of the Hardlight Sword concept would be to ditch the physical shaft all together and go for a hardlight cane. A second set of projectors envelop the user's hand in hardlight, while the blade itself is a mostly hollow projected tube containing toxins that release after the blade breaks open on impact. (I mean, I guess you could keep the shaft for it. That might explain where all the toxins are stored, actually...) Poison damage is usually a damage-over-time thing, so I don't think it's set up for players to utilize it? So I was thinking of going for corrosive and/or lust toxins. The latter especially could be explained as being made as part of a trade between the Zil and Mhen'ga, so I could make that an unlock requirement for it to appear in Crazy Carl's shop.

What do you guys think? Should I try it? Otherwise I'd go for the freezing mechanic, since that sounds very unique, I don't think the other Ice melee has penetrating.
 
Last edited by a moderator:

Theron

Well-Known Member
Nov 8, 2018
3,607
1,379
44
The 3 Poison weapons are Chironex Scourge, Crucifier Spitter, and Venom Pistol. As far as I can tell, Poison is not a damage-over-time effect in TiTS (for players, at least. Maybe there's an enemy with a poison DoT). The only player DoT is Burning, which doesn't seem to be worth the effort. There are a couple NPCs (RK Lah, I know for certain) that inflict a Bleed DoT.

Presumably, the Dancing Flashblade leaves your other hand unoccupied. A Sword Cane that you unsheathe would leave your other hand holding the sheath, presumably. You could do something interesting with that. A Freezing weapon might encourage an Iaijutsu-like style. Unsheathe->Strike->Resheath (Refreeze/Reconstruct?).

And, of course, while Excalibur was an unbreakable sword, the scabbard prevented the wearer from losing a single drop of blood, no matter how grievous the injury.
Some stats:
Tweaked Lava Saber (Quest reward, Myrellion): 15 Bonus Shields, 2 Evasion, 19 Burning
Trick Bracer (Buy from Urbolg): 20 Shields, 3 Shield Defense, 5 Evasion, 10 Kinetic

You could also try to find a way to justify Vampiric. There are no Vampiric melee weapons, but there is a Draining ranged weapon (Lash Cannon).
 
Last edited:
  • Like
Reactions: Athena
A

Athena

Guest
Oh you're right, I guess I was thinking of bleed damage.

As for the freeze/reconstruct idea, that's what I was thinking of. Either a metal that is at its sharpest at near-absolute zero and has to be continuously cooled, or an all-in-one survival pack that has a cooler with a unique instantly-freezing liquid that formes into a jagged-edged solid blade along the "hilt" which can be used as a weapon of last resort. It might even be an unintended application that has since become a selling point. I'm a sucker for creative consumer applications.

Also, for some reason I thought vamperic/draining weapons reduced your own health and shields in order to use...

With that said, I'm not sure what I could do with a cane blade that the Vamp Blade doesn't already do. I could go with vamperic by taking the above and use the sheathing as a way to collect blood samples that are used to supply the survival pack.

EDIT: But would I put it in Crazy Carl's shop? Or Nerrasa's? Originally I was thinking of it as an expensive safari kit for wealthy rushers, but then I just wrote a huge mouthful for something with middling stats that you'll upgrade almost immediately from before you've even left Myrellion. So with that in mind, I'm leaning towards the latter, even though freezing damage would be terrible against anything there...then again, vampiric might help with the whole "losing HP because it's so damn cold" thing...
 
Last edited by a moderator:

Theron

Well-Known Member
Nov 8, 2018
3,607
1,379
44
Again, you can level lock it, like the Shock Bow, Lightning Rod, and Siegwulfe Drone (level 6).

Also depends on how you arrange the stats. You get 1/2 Physique/Aim to damage for one damage type, 1/4 to each if two types and 1/6 for 3 (Tri-Beam Rifle being the only example right now). All Freezing would be less than ideal on Uveto, but primary Kinetic and secondary Freezing might be OK. Remember the Frozen Spire.

Past a certain point, it becomes less about raw damage, and more about flags and Evasion/Accuracy/Sexiness/Whatever. For example: The Bonus Hit Rate + Stun Chance on the Custom Shock Gear is so ridiculously good, I don't see it getting replaced on my Tech Specialist any time soon. Likewise, the Stun Chance on the Shock Bow is useful enough that it's really the only viable weapon for Ranged Smugglers as far as I'm concerned, since they get most of their damage from Aimed Shot, rather than base weapon damage, and it saves a setup round. And if you really need the Stun, as a bow, it qualifies for Concussive Shot. (While I haven't done any serious testing, Concussive Shot seems to apply the Stun more often with the Shock Bow than others.)

If you do put in on Uveto, you could have a nod to physics and have the outside radiate heat (drawn from the inside to keep the blade/icicle cool), giving some Freezing Resistance.
 
Last edited:
A

Athena

Guest
Okay, how about Nerrasa at lvl 8+ with a damage split similar to the frozen spire, but with the added vampiric flag and slightly lower damage stats, and more of an emphasis on crit than accuracy? Should I take out the bonus to sexiness?

Oh yeah, and I'm still struggling to come up with a name. "CryoEdge Medi-Cane" is the best I've got, even though it's a bit of a mouthful. But so is that tooltip...maybe I'm making this too complicated...

If you do put in on Uveto, you could have a nod to physics and have the outside radiate heat (drawn from the inside to keep the blade/icicle cool), giving some Freezing Resistance.

I don't think I can add resistances with weapons, though. It's the same reason I didn't go with the ice-pack idea.
 
Last edited by a moderator:
A

Athena

Guest
I threw in a Strapless Bra because...that was always supposed to be there, I just got too caught up in the details until I trashed it before I made the thread. I still need to improve the tooltop text and think of a name, but I was also thinking of writing up some sort of fashionable hardlight jumpsuit for Carbonado...I already have a whole doc full of them, so I'll just just check there...
 

Theron

Well-Known Member
Nov 8, 2018
3,607
1,379
44
The blade/core could be a superconductor, thus why it's frozen, and allow Electricity damage.

I also saw you wanted a different name for the Twin Star. I'll have to think on it. Nothing comes to mind right now.
 
A

Athena

Guest
The blade/core could be a superconductor, thus why it's frozen, and allow Electricity damage.

I also saw you wanted a different name for the Twin Star. I'll have to think on it. Nothing comes to mind right now.

I have no confidence in any of the names I've come up with, to be honest.

Also, I did think to make it a special material that needs to be kept cold. The issue is just, you know...that sounds like a terribly impractical design for a weapon. Though, I guess that might not be so bad for a glorified medical tool, I'm just not sure if I could actually describe it succinctly. That's been my problem throughout this entire document.

Also, I threw on a hardlight jumpsuit, and I tried calling it the "Sapphire Star Jumpsuit". I just realized I don't actually know what the "body conforming" flag does, however. Also, I don't know if anything primarily hardlight-based could count as swimwear? I mean, if it's solid enough to form blades and dildos...

I have another design I could try, I guess. It definitely wouldn't count as a swimsuit, though.
 

Theron

Well-Known Member
Nov 8, 2018
3,607
1,379
44
I'd worry about shorting out the Hardlight projectors/energy source.

Body Conforming said:
This describes clothing that conforms to the wearer’s body shape, preserving an almost-nude form.
How that differs from fully-exposed is unclear, however. The only armor that has it also has Fully Exposed.
 
A

Athena

Guest
I'd worry about shorting out the Hardlight projectors/energy source.

I don't think that's an issue? I mean, the thong you buy from Aliss doesn't short out, or come with a life-support unit with its own power supply. I guess it's not really important either way, though. I just figured if it works as a space suit, it should also work underwater...I'll double-check the codex.


How that differs from fully-exposed is unclear, however. The only armor that has it also has Fully Exposed.

I see. Well, it's already transparent, so while I guess it doesn't matter either way. I'll leave that decision to the coder, I guess.
 
Last edited by a moderator:

Theron

Well-Known Member
Nov 8, 2018
3,607
1,379
44
That is kind of weird. It's the only Hardlight-compatible underwear that's flagged as Swimwear. I'm not sure if that's an oversight or not, given that the Hardlight is optional.

The fabric is described as hydrophobic. Maybe that factors in.

I also note the one body-conforming armor also does not allow undergarments to be worn.
 
A

Athena

Guest
I also note the one body-conforming armor also does not allow undergarments to be worn.

...That would be a problem, and if "body conforming" is how that is determined, I'd definitely take it out...I'm not going to risk it.

And no, I don't think the thong being a swimsuit was an oversight, as far as I can tell, after reading Aliss' scenes. I could add a line about the clothing parts being made out of normal space suit material, which would presumedly be hydrophobic and insulated. Or I could make the hardlight come out of the sapphires instead of the seams. That way they do something instead of just looking pretty. In fact, originally it was just going to be a space suit with big star-shaped holes cut into it that are covered by hardlight, but I figured removing that part made the hardlight sound less frivolous...
 
Last edited by a moderator:
A

Athena

Guest
Okay, I'm not sure I could actually make the other potential hardlight clothing/armor I was thinking of work. I was going for a "sultry neon succubus" idea, with a hardlight web at the front covering the chest, a bat-shaped exposed area at the groin and ass, with little wings on the lower back that bob when you walk. Maybe even a similar head-piece. It just seems a little too holiday-themed, now that I look over my notes...

Maybe I should just stick to the one I've already written and call it a day. Then again, I see one more armor I want to try to make:

008.jpg

I'm not quite sure how to do it, though, nor who would sell it...

EDIT: Maybe it could be something Shekka fixed up, I could put it in her shop and level gate it. I'd make it focus on the usual evasion, and maybe it'd strengthen the shield to compensate for the lack of armor.

I'll sleep on it.
 
Last edited by a moderator:

Theron

Well-Known Member
Nov 8, 2018
3,607
1,379
44
If you give it to Shekka, it could be part of her crew inventory. Stuff she put together with access to better tech than what she had on Tarkus.
 
  • Like
Reactions: Athena