My idea is mostly for peeps interested in playing certain scenes, but avoiding having a separate playthrough or a particular sexual identity on certain characters (ex. getting pegged as a herm vs getting pegged as a male), is to have the ability to swap to a replacement body on demand. The upcoming planet Uveto's mineral, Savicite, is a conductor of psi-energy; perhaps the player character can get a device (powered by savicite) there that allows them synchronize one additional cloned body to their mind. Said body would be able to experience separate transformations that players don't want on their main bodies as well. Players would be able to swap back to their bodies at the ship. Save file-wise, I think the additional body would take up a "altbody_PC" character object, and when the swap is desired, the PC object's and alt body object's properties would swap traits and values except important things such as lust, inventory, key items, perks, etc. This makes the implementation fairly simple, as it would avoid affecting other scenes and procs, just a scene on the ship that transfers features from one body to another. An issue I can see possibly happening is regarding perks specific to certain transformations; in that case, I suggest that when the device is first used, the altbody copies all values over from the main body, and the bodies evolve in their own ways onwards, so levels and perks would be separate for each body. Thoughts?
Edit: maybe a synchronizing feature would be useful as well, to transfer level and specific perks.
Edit: maybe a synchronizing feature would be useful as well, to transfer level and specific perks.
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