What is your opinion on the current corruption system? I personally think the content involving the corruption stat has been a bit lackluster for 2 main reasons.
As a storytelling device:
- There is a handful of interaction and item requirements that check your corruption stats but I think we need a bit more of these.
- You are heavily encouraged to be nice since you get access to way more content for being nice to NPCs.
- There isn't any good reason for trying to have high corruption (other than a title) since there isn't any tempting interaction that requires you to do so.
As a way to deter a player from being an ass:
- I have several playthroughs with high corruption and it basically changes nothing. I can still play through most of the content with little to no consequences.
With the Closter and Tainted Witch in the game, it is really to change your corruption and not being log out of most options. So I think there is a lot more that could be done involving corruption.
What do you guys think of this? Do you agree or I am just being dumb and missing the point here.
As a storytelling device:
- There is a handful of interaction and item requirements that check your corruption stats but I think we need a bit more of these.
- You are heavily encouraged to be nice since you get access to way more content for being nice to NPCs.
- There isn't any good reason for trying to have high corruption (other than a title) since there isn't any tempting interaction that requires you to do so.
As a way to deter a player from being an ass:
- I have several playthroughs with high corruption and it basically changes nothing. I can still play through most of the content with little to no consequences.
With the Closter and Tainted Witch in the game, it is really to change your corruption and not being log out of most options. So I think there is a lot more that could be done involving corruption.
What do you guys think of this? Do you agree or I am just being dumb and missing the point here.