[0.9.106-PUBLIC-ELECTRON#5280] Using abilities "Tracer Rounds" in combat

Mumon

Member
Jun 26, 2022
12
0
26
Code:
Version: 0.9.106-PUBLIC-ELECTRON#5280 Message: a.inventory.hasRangedWeapon is not a function Stack:
TypeError: a.inventory.hasRangedWeapon is not a function
    at e.value [as Implementor] (file:///./resources/app/main.88f328c0.js:1:10059435)
    at e.value (file:///./resources/app/main.88f328c0.js:1:10527507)
    at o.value (file:///./resources/app/main.88f328c0.js:1:10408531)
    at Object.a.push.func (file:///./resources/app/main.88f328c0.js:1:10388806)
    at e.value (file:///./resources/app/main.88f328c0.js:1:17847128)
    at Object.freeze.s.FUNCTIONS (file:///./resources/app/main.88f328c0.js:1:33991024)
    at HTMLDocument. (file:///./resources/app/main.88f328c0.js:1:12185809)
    at HTMLDocument.o (file:///./resources/app/vendors.f0ec0f5f.js:1:48987)

(07:28:25.382) (Core) info: GameState postLoad()
(07:28:26.753) (Serialization) info: Setting gameloading marker false
(07:28:31.450) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Inventory".
(07:28:33.147) (UserInterface) info: Popping UI State back to MainText...
(07:28:33.147) (UserInterface) info: Popping from [I]"Inventory"[/I] and setting [I]"Main Text"[/I] as active state.
(07:28:54.018) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Inventory".
(07:28:54.688) (UserInterface) info: Popping UI State back to MainText...
(07:28:54.689) (UserInterface) info: Popping from [I]"Inventory"[/I] and setting [I]"Main Text"[/I] as active state.
(07:28:57.620) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Masturbation".
(07:28:57.989) (UserInterface) info: Popping UI State back to MainText...
(07:28:57.989) (UserInterface) info: Popping from [I]"Masturbation"[/I] and setting [I]"Main Text"[/I] as active state.
(07:29:01.220) (Serialization) info: ImageGalleryStateStorage has been saved.
(07:29:03.468) (UserInterface) info: Pushing [I]"Main Text"[/I] to UI state stack, replacing with "Combat".