Not exactly a high-priority thing but...
Inspecting the kineticist starting ranged weapon (the rock) crashes the game.
Inspecting the kineticist starting ranged weapon (the rock) crashes the game.
Edit: Or I guess it's just anyone's ranged weapon if you don't have anything equipped, but either way.Message: o is null Stack:
value@https://www.fenoxo.com/play/TiTS/backer/main.75970ab7.js:1:11915776
value@https://www.fenoxo.com/play/TiTS/backer/main.75970ab7.js:1:11924363
Za@https://www.fenoxo.com/play/TiTS/backer/vendors.39ad49ab.js:1:547763
Va@https://www.fenoxo.com/play/TiTS/backer/vendors.39ad49ab.js:1:547562
$s@https://www.fenoxo.com/play/TiTS/backer/vendors.39ad49ab.js:1:588393
Ru@https://www.fenoxo.com/play/TiTS/backer/vendors.39ad49ab.js:1:574617
ju@https://www.fenoxo.com/play/TiTS/backer/vendors.39ad49ab.js:1:574545
Cu@https://www.fenoxo.com/play/TiTS/backer/vendors.39ad49ab.js:1:574406
bu@https://www.fenoxo.com/play/TiTS/backer/vendors.39ad49ab.js:1:571393
64448/Xo/<@https://www.fenoxo.com/play/TiTS/backer/vendors.39ad49ab.js:1:521131
60053/t.unstable_runWithPriority@https://www.fenoxo.com/play/TiTS/backer/vendors.39ad49ab.js:1:639751
Go@https://www.fenoxo.com/play/TiTS/backer/vendors.39ad49ab.js:1:520908
Xo@https://www.fenoxo.com/play/TiTS/backer/vendors.39ad49ab.js:1:521078
$o@https://www.fenoxo.com/play/TiTS/backer/vendors.39ad49ab.js:1:521011
hu@https://www.fenoxo.com/play/TiTS/backer/vendors.39ad49ab.js:1:568778
Ju@https://www.fenoxo.com/play/TiTS/backer/vendors.39ad49ab.js:1:584664
il@https://www.fenoxo.com/play/TiTS/backer/vendors.39ad49ab.js:1:585681
64448/t.render@https://www.fenoxo.com/play/TiTS/backer/vendors.39ad49ab.js:1:593651
42370/e/this.debouncedRender<@https://www.fenoxo.com/play/TiTS/backer/main.75970ab7.js:1:17171621
73878/x/
(08:31:08.596) (Core) info: GameState postLoad()
(08:31:10.484) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Inventory".
(08:31:13.101) (UserInterface) info: Pushing "Inventory" to UI state stack, replacing with "Inspect". ```
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