[0.9.066-PUBLIC#3713] Crash When Disarming Zaika Gunner

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Theron

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Nov 8, 2018
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``` Version: 0.9.066-PUBLIC#3713 Message: e.find is not a function Stack:
TypeError: e.find is not a function
at o.value (https://www.fenoxo.com/play/TiTS/release/main.f068b7b3.js:1:2118157)
at o.value (https://www.fenoxo.com/play/TiTS/release/content_dhaal.47118f46.js:1:4209991)
at o.value (https://www.fenoxo.com/play/TiTS/release/content_dhaal.47118f46.js:1:4209746)
at o.value (https://www.fenoxo.com/play/TiTS/release/main.f068b7b3.js:1:10206956)
at o.value (https://www.fenoxo.com/play/TiTS/release/main.f068b7b3.js:1:10203656)
at o.value (https://www.fenoxo.com/play/TiTS/release/main.f068b7b3.js:1:10200939)
at o.value (https://www.fenoxo.com/play/TiTS/release/main.f068b7b3.js:1:10197039)
at o.value (https://www.fenoxo.com/play/TiTS/release/main.f068b7b3.js:1:10089826)
at Object. (https://www.fenoxo.com/play/TiTS/release/main.f068b7b3.js:1:10089156)
at https://www.fenoxo.com/play/TiTS/release/main.f068b7b3.js:1:11803068
(15:43:53.084) (Core) info: GameState postLoad()
(15:43:54.318) (Serialization) info: Setting gameloading marker false
(15:44:01.165) (UserInterface) info: Pushing "Main Text" to UI state stack.
(15:44:03.932) (UserInterface) info: Popping from "Main Menu" and setting "Main Text" as active state.
(15:44:05.407) (UserInterface) info: Pushing "Main Text" to UI state stack.
(15:44:05.885) (UserInterface) info: Pushing "Codex" to UI state stack.
(15:44:14.318) (UserInterface) info: Popping from "Level Up" and setting "Codex" as active state.
(15:44:15.397) (UserInterface) info: Popping UI State back to MainText...
(15:44:15.397) (UserInterface) info: Popping from "Codex" and setting "Main Text" as active state.
(15:44:20.942) (UserInterface) info: Pushing "Main Text" to UI state stack.
(15:45:38.743) (UserInterface) info: Popping UI State back to MainText...
(15:45:38.743) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(15:45:43.489) (Mapping) info: Moving Kattom to DHAAL H21
(15:45:43.794) (UserInterface) info: Pushing "Main Text" to UI state stack.
(15:45:51.074) (UserInterface) info: Pushing "Main Text" to UI state stack.
(15:45:52.297) (UserInterface) info: Popping UI State back to MainText...
(15:45:52.297) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(15:45:55.338) (UserInterface) info: Pushing "Main Text" to UI state stack.
(15:45:55.945) (UserInterface) info: Popping UI State back to MainText...
(15:45:55.945) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(15:46:01.722) (UserInterface) info: Pushing "Main Text" to UI state stack.
(15:46:08.185) (Combat) log: Exiting applyDamage() early; no attacker was provided. ZaikaGangerHeavy ZaikaGangerRioter ZaikaGangerRioter ZaikaGangerTechie
(15:46:08.188) (Creature) info: Status 'Burn' already present on Vixenne
(15:46:09.399) (Combat) log: Exiting applyDamage() early; no attacker was provided. ZaikaGangerHeavy ZaikaGangerRioter ZaikaGangerRioter ZaikaGangerTechie
(15:46:11.169) (Combat) log: Exiting applyDamage() early; no attacker was provided. ZaikaGangerHeavy ZaikaGangerRioter ZaikaGangerRioter ZaikaGangerTechie
(15:46:11.171) (Creature) info: Status 'Burn' already present on Vixenne
(15:46:13.754) (Combat) log: Exiting applyDamage() early; no attacker was provided. ZaikaGangerHeavy ZaikaGangerRioter ZaikaGangerRioter ZaikaGangerTechie
(15:46:17.713) (Combat) log: Exiting applyDamage() early; no attacker was provided. ZaikaGangerHeavy ZaikaGangerRioter ZaikaGangerRioter ZaikaGangerTechie
(15:46:20.571) (Combat) log: Exiting applyDamage() early; no attacker was provided. ZaikaGangerHeavy ZaikaGangerRioter ZaikaGangerRioter ZaikaGangerTechie
(15:46:24.393) (Combat) log: Exiting applyDamage() early; no attacker was provided. ZaikaGangerHeavy ZaikaGangerRioter ZaikaGangerRioter ZaikaGangerTechie
(15:46:27.225) (Combat) log: Exiting applyDamage() early; no attacker was provided. ZaikaGangerHeavy ZaikaGangerRioter ZaikaGangerRioter ZaikaGangerTechie
(15:46:28.949) (Combat) log: Exiting applyDamage() early; no attacker was provided. ZaikaGangerHeavy ZaikaGangerRioter ZaikaGangerRioter ZaikaGangerTechie
(15:46:44.939) (Combat) log: Exiting applyDamage() early; no attacker was provided. ZaikaGangerHeavy ZaikaGangerRioter ZaikaGangerRioter ZaikaGangerTechie
(15:46:48.180) (Combat) log: Exiting applyDamage() early; no attacker was provided. ZaikaGangerHeavy ZaikaGangerRioter ZaikaGangerRioter ZaikaGangerTechie
(15:46:50.653) (Combat) log: Exiting applyDamage() early; no attacker was provided. ZaikaGangerHeavy ZaikaGangerRioter ZaikaGangerRioter ZaikaGangerTechie
(15:47:57.857) (UserInterface) info: Popping UI State back to MainText...
(15:47:57.857) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(15:47:59.500) (UserInterface) info: Pushing "Main Text" to UI state stack.
(15:48:00.549) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(15:48:00.956) (UserInterface) info: Pushing "Main Text" to UI state stack.
(15:48:04.309) (UserInterface) info: Popping UI State back to MainText...
(15:48:04.309) (UserInterface) info: Popping from "Masturbation" and setting "Main Text" as active state.
(15:48:09.987) (UserInterface) info: Pushing "Main Text" to UI state stack.
(15:48:12.026) (UserInterface) info: Popping UI State back to MainText...
(15:48:12.026) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(15:48:14.571) (UserInterface) info: Pushing "Main Text" to UI state stack.
(15:48:15.266) (UserInterface) info: Popping UI State back to MainText...
(15:48:15.266) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(15:48:18.035) (UserInterface) info: Pushing "Main Text" to UI state stack.
(15:48:19.770) (UserInterface) info: Popping UI State back to MainText...
(15:48:19.770) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(15:48:22.324) (UserInterface) info: Pushing "Main Text" to UI state stack.
(15:48:26.219) (UserInterface) info: Popping UI State back to MainText...
(15:48:26.219) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(15:48:35.305) (UserInterface) info: Pushing "Main Text" to UI state stack.
(15:48:37.284) (UserInterface) info: Popping UI State back to MainText...
(15:48:37.284) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(15:48:39.268) (UserInterface) info: Pushing "Main Text" to UI state stack.
(15:48:39.467) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(15:48:41.861) (UserInterface) info: Pushing "Main Text" to UI state stack.
(15:48:43.908) (UserInterface) info: Popping UI State back to MainText...
(15:48:43.908) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(15:48:45.556) (UserInterface) info: Pushing "Main Text" to UI state stack.
(15:48:48.337) (UserInterface) info: Popping from "Rest" and setting "Main Text" as active state.
(15:48:48.864) (UserInterface) info: Pushing "Main Text" to UI state stack.
(15:48:51.697) (UserInterface) info: Popping UI State back to MainText...
(15:48:51.697) (UserInterface) info: Popping from "Masturbation" and setting "Main Text" as active state.
(15:48:57.439) (UserInterface) info: Pushing "Main Text" to UI state stack.
(15:49:28.777) (Combat) log: Exiting applyDamage() early; no attacker was provided. ZaikaGangerTechie ZaikaGangerGrenadier ZaikaGangerRioter ZaikaGangerHeavy
(15:49:30.032) (UserInterface) info: Popping UI State back to MainText...
(15:49:30.032) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(15:49:34.609) (UserInterface) info: Pushing "Main Text" to UI state stack.
(15:49:36.264) (UserInterface) info: Popping UI State back to MainText...
(15:49:36.264) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(15:49:38.738) (UserInterface) info: Pushing "Main Text" to UI state stack.
(15:49:40.240) (UserInterface) info: Popping UI State back to MainText...
(15:49:40.240) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(15:49:44.178) (UserInterface) info: Pushing "Main Text" to UI state stack.
(15:50:34.286) (UserInterface) info: Popping UI State back to MainText...
(15:50:34.286) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(15:51:09.656) (UserInterface) info: Pushing "Main Text" to UI state stack. ```
Using Disarming Shot on a Zaika Gunner crashes the game.
 
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