When the countdown to give birth to Chance's offspring hits zero, instead of Steele birthing them, I get this error message:
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Version: 0.9.001-PUBLIC#2089
Message:
chance.chanceChildren is not a function
Stack:
value@https://www.fenoxo.com/play/TiTS/release/main.3965f8d9.js:1:27635546
value@https://www.fenoxo.com/play/TiTS/release/main.3965f8d9.js:1:10147699
value@https://www.fenoxo.com/play/TiTS/release/main.3965f8d9.js:1:10139284
value/<@https://www.fenoxo.com/play/TiTS/release/main.3965f8d9.js:1:10137736
value@https://www.fenoxo.com/play/TiTS/release/main.3965f8d9.js:1:10137680
pv@https://www.fenoxo.com/play/TiTS/release/main.3965f8d9.js:1:16288761
mt@https://www.fenoxo.com/play/TiTS/release/content_dhaal.ad35c986.js:1:570441
st@https://www.fenoxo.com/play/TiTS/release/content_dhaal.ad35c986.js:1:438223
ft@https://www.fenoxo.com/play/TiTS/release/content_dhaal.ad35c986.js:1:570482
bt/<@https://www.fenoxo.com/play/TiTS/release/content_dhaal.ad35c986.js:1:572669
value@https://www.fenoxo.com/play/TiTS/release/main.3965f8d9.js:1:15013107
47349/A
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In addition, from the first time I talked to Chance at the brothel, the conversation option "Kids" was already available, where Steele could show him video of his offspring at the nursery (even though he hadn't bred Steele yet). I don't know if that's related, but seems worth mentioning.
In case it affects things, I'm using a recently-javascript-updated version of a file I'd edited to speed up pregnancies & increase pregnancy capacity (the pregnancyIncubationBonusMotherMod is 100 and pregnancyMultiplierMod is 5; which resulted in a pregnancyQuantity of 3 and pregnancyIncubationMulti of 51.5 on the Chance pregnancy)—so maybe that's contributing to the bug, although it's never caused problems with prior pregnancies on my Flash playthrough. I tried editing the above values to 10, 0, 1, and 1.5 respectively, but the edited save file gets the same error. Just to test, I sped up another pregnancy I had running in another womb and it birthed just fine, so I think it's just Chance's that's buggy.
------
Version: 0.9.001-PUBLIC#2089
Message:
chance.chanceChildren is not a function
Stack:
value@https://www.fenoxo.com/play/TiTS/release/main.3965f8d9.js:1:27635546
value@https://www.fenoxo.com/play/TiTS/release/main.3965f8d9.js:1:10147699
value@https://www.fenoxo.com/play/TiTS/release/main.3965f8d9.js:1:10139284
value/<@https://www.fenoxo.com/play/TiTS/release/main.3965f8d9.js:1:10137736
value@https://www.fenoxo.com/play/TiTS/release/main.3965f8d9.js:1:10137680
pv@https://www.fenoxo.com/play/TiTS/release/main.3965f8d9.js:1:16288761
mt@https://www.fenoxo.com/play/TiTS/release/content_dhaal.ad35c986.js:1:570441
st@https://www.fenoxo.com/play/TiTS/release/content_dhaal.ad35c986.js:1:438223
ft@https://www.fenoxo.com/play/TiTS/release/content_dhaal.ad35c986.js:1:570482
bt/<@https://www.fenoxo.com/play/TiTS/release/content_dhaal.ad35c986.js:1:572669
value@https://www.fenoxo.com/play/TiTS/release/main.3965f8d9.js:1:15013107
47349/A
------
In addition, from the first time I talked to Chance at the brothel, the conversation option "Kids" was already available, where Steele could show him video of his offspring at the nursery (even though he hadn't bred Steele yet). I don't know if that's related, but seems worth mentioning.
In case it affects things, I'm using a recently-javascript-updated version of a file I'd edited to speed up pregnancies & increase pregnancy capacity (the pregnancyIncubationBonusMotherMod is 100 and pregnancyMultiplierMod is 5; which resulted in a pregnancyQuantity of 3 and pregnancyIncubationMulti of 51.5 on the Chance pregnancy)—so maybe that's contributing to the bug, although it's never caused problems with prior pregnancies on my Flash playthrough. I tried editing the above values to 10, 0, 1, and 1.5 respectively, but the edited save file gets the same error. Just to test, I sped up another pregnancy I had running in another womb and it birthed just fine, so I think it's just Chance's that's buggy.