Playing standalone Windows version.
Met Gweyr (hope got her name right) at the northeast corner of tundra and chosen to fight while she does the real work (sabotage/distraction).
After about four hours (real time) of battle got beyond all the letters in opponents names (uppercase, some [], lowercase, some {}, then blankspace, now it's unprintable rectangles). Still no signs of end of combat. Going to fight a few hours more but already expect segfault any time now.
BTW, can I suggest using Excel-style opponents "numbering"? Like, Cultist A, ... Cultist Z, Cultist AA, ... Cultist AZ, ... Cultist ZZ, Cultist ZZA, etc. I can submit snippet in C/C++ if interested.
Oh, and it'll be REALLY awesome to add somewhere combat round number...
Met Gweyr (hope got her name right) at the northeast corner of tundra and chosen to fight while she does the real work (sabotage/distraction).
After about four hours (real time) of battle got beyond all the letters in opponents names (uppercase, some [], lowercase, some {}, then blankspace, now it's unprintable rectangles). Still no signs of end of combat. Going to fight a few hours more but already expect segfault any time now.
BTW, can I suggest using Excel-style opponents "numbering"? Like, Cultist A, ... Cultist Z, Cultist AA, ... Cultist AZ, ... Cultist ZZ, Cultist ZZA, etc. I can submit snippet in C/C++ if interested.
Oh, and it'll be REALLY awesome to add somewhere combat round number...