Equaminity is supposed to boost crit dmg by 10%.
However, ranged weapons get no increased crit dmg.
Now the strange thing: If I equip the "silver mask" the Equaminity boost to crit dmg is raised to 20%. Now ranged weapons get a 10% crit dmg boost.
I tested the dmg of normal crits and "sure shot", with and without Equaminity, with the Taleeran Longbow, Bessy Mauler and Hunting bow.
I also did tests with: Cpt. Greatsword, short sword, Mace, Francisca, Flaming dagger, Javelin.
Thrown weapons are the same as ranged ones. I tried to trigger a melee attack with throwing weapons, but I always got the ranged version. I don't know if the melee attacks get the normal crit dmg bonus.
Melee weapons get the intended 10% or 20% crit dmg increase.
However, ranged weapons get no increased crit dmg.
Now the strange thing: If I equip the "silver mask" the Equaminity boost to crit dmg is raised to 20%. Now ranged weapons get a 10% crit dmg boost.
I tested the dmg of normal crits and "sure shot", with and without Equaminity, with the Taleeran Longbow, Bessy Mauler and Hunting bow.
I also did tests with: Cpt. Greatsword, short sword, Mace, Francisca, Flaming dagger, Javelin.
Thrown weapons are the same as ranged ones. I tried to trigger a melee attack with throwing weapons, but I always got the ranged version. I don't know if the melee attacks get the normal crit dmg bonus.
Melee weapons get the intended 10% or 20% crit dmg increase.
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