Search results

  1. dreyk

    composed image: Lund & Milodan Infiltrator

    Saw this in my mind when playing, couldn't unsee, so chose to share the gospel :) Seems best with no caption. No, this scene did not happen in the game. No spoiler warning necessary, I think Lund and Milodan Infiltrator images by Shou, composed without permission, but for the glory of Shou and...
  2. dreyk

    Just for Fun

    too... many... limbs! Among other things. Still got 28 taint left from all the motherhusks I took hoping to birth my army faster (though it seems Frostwyrm eggs don't care about the bonus), but other than that, I'm careful with my mods unless it's a holiday, well-equipped, ok - kinda broke-ish...
  3. dreyk

    Source code: curious rand() usage?

    Ah, thanks, all :) Not my aim to criticise, by no means would I criticise the internals of a such an enjoyable and well-written game, it's just that not knowing for ure was bothering me :) I mean, it's like something out of a programming interview, "does this work as intended?" Yes, against...
  4. dreyk

    Source code: curious rand() usage?

    Thanks, but I meant the multiple rerolls (calls to rand). I know the result is the same (though less efficient), of course: gives 1/6 for "fair", 1/5*5/6 for "pale" (rand(5)==0 chance times failure to roll 0 before), 1/4*4/5*5/6 for "olive", 1/3*3/4*4/5*5/6 for "dark"... To get back to the...
  5. dreyk

    Source code: curious rand() usage?

    OK, not much a question about the game itself, but this is the first place I've seen this and I can't stop thinking about it (example from TerranTreats.as): var newSkin:String = "tan"; if(rand(6) == 0) newSkin = "fair"; else if(rand(5) == 0) newSkin = "pale"; else if(rand(4) == 0) newSkin =...