Search results

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    Psionic Shielding VS Psytuned Vitality.

    Stun-locks should be left out of discussions of viability, because reliable stun-locks render everything else irrelevant.
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    9.1.62 New Game Femboification Bug?

    Just tested it (both new and old games), and I haven't run into it. Playing on Edge (PC), if it makes a difference. You might want to post a save anyway. Also, there was a stealth hotfix for something-or-other. 0.9.162-PUBLIC#7102
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    Suggestions wanted for combat implant

    Right.
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    Suggestions wanted for combat implant

    I'd go Aim for Heat Vision. Most characters want either Aim or Physique, so having one for each makes sense to me. I don't know how they value secondary stats. I'm sure they'll nerf it if they think it's too much.
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    Suggestions wanted for combat implant

    The tricky bit is your desire to make this useful for all Classes (though I suppose all Classes != all Characters). Kineticists have the least reason to care about Physique, but they have two similar options anyway.
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    Suggestions wanted for combat implant

    Right, but what's the attacker's side? Or is it flat (based on Level)? If you're nixing the Energy refund, might be better to let it auto-hit, maybe with a Reflexes save for half. Also, how does damage scale? You could potentially do Damage: Physique, Accuracy(/Save): Aim.
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    Suggestions wanted for combat implant

    -25 Energy +10(*Targets hit): -5 if two targets, +5 if three. +15 if you manage to get four. Less efficient as you defeat enemies in a given fight. What's the accuracy based on? As far as I can tell, Shield Bypass is considered a major part of a weapon's budget. (See: Sunsetter). I have noticed...
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    Suggestions wanted for combat implant

    1. Entropic Leech restores 5*(factor depending on your missing Energy)=(Max 25) 2. If it costs 25, but restores 10 on use, why not just have it cost 15? Can it miss? Is it per target? 3. Does the damage bypass Shields or just Freeze Chance? (Entropic Leech/Whip damage does not bypass Shields...
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    "Alchemy" system like in CoC2?

    There is no such system and making one would be a huge endeavor at this point. At best, you get individual items that allow more control. IIRC, the code allows for parts to be 'locked' so they can't be changed, but there's no way for the player to invoke it. There are two different Save Editors.
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    What are your gripes/criticism of TiTs?

    Since the bugfix.
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    What are your gripes/criticism of TiTs?

    1. Pickmentation. 2. Scales of Color affects Chitin.
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    Tarratch Slavers do not recognize Kerokas

    Do they recognize a 'Zil' Steele? If you're not running around naked, I wouldn't expect them to assume you're actually from Mhen'ga. TFs are known to exist, after all. It could be as simple as not behaving like a Mhen'ga native.
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    Concept for new Utility Implant: Omnicockdensator™

    I had an idea for a Telescoping Penis Implant, but your name is better. Ideally, I was thinking with the implant installed, "Has Cock That Fits" would always return True, but I don't know how practical it is, or what issues it would cause. Note: Condensol can be taken during battle, but I don't...
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    Mitzi critical erro

    Please upload your save. (Use Save To File to create a JSON.)
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    Perks that aid bimbos in the intelligence/willpower classes?

    It's actually tied to a function named "Bimbo Intelligence". Although the Wiki only specifically mentions it on the Tech Specialist page, most Class abilities that run off Intelligence call it. key: "bimboIntelligence", value: function() { var e =...
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    Perks that aid bimbos in the intelligence/willpower classes?

    Fuck Sense automatically makes most (all?) Intelligence-based Class abilities run off Libido, if Libido is higher. Doesn't do anything for non-Class checks and is limited to natural maximum Intelligence. Only Kineticist has Willpower-based abilities.
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    Suggestions wanted for combat implant

    It sounds like you're really just reinventing Entropic Whip, right down to the Energy cost. You might want to be a little more creative if you want it to be accepted. For reference, here's the code. var i = 20 + 3 * a.level + Math.ceil(2 * a.psiWillpower())...
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    Suggestions wanted for combat implant

    1. Can it Deep Freeze through Shields? Entropy Leech/Whip can, weapons can't. 2. Does it scale with any stat? Level? Or not at all? 3. Classes are not created equal when it comes to Energy. 4. Classes have different access to Sunder. Kineticists: Thermal Sunder Mercenary: Rending Attacks + Power...