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  1. Etis

    [TiTS+CoC] Lucid Dreams (1.1.10 for TiTS 0.6.92)

    Check "COC.ISABELLA_AFFECTION" flag value.
  2. Etis

    What Content Would You Like Added?

    Hm... Maybe I really should do them right as a submission...
  3. Etis

    [TiTS+CoC] Lucid Dreams (1.1.10 for TiTS 0.6.92)

    Minor update, should fix Isabella afection gain (and follower accessibility), also Chameleon intro and that Ember parser tags.
  4. Etis

    What Content Would You Like Added?

    Furries (taurs included, both as NPCs and as content for taur player). Tail genitals content (both as separate scenes and spicing up other scenes). More "receiving" victory options for males.
  5. Etis

    [TiTS+CoC] Lucid Dreams (1.1.10 for TiTS 0.6.92)

    Fixed. Fixed. Should be fixed in current build. Implemented, but not exactly checked. One possible bug should be fixed. Sophie event requires you to sleep alone in a camp.
  6. Etis

    [TiTS+CoC] Lucid Dreams (1.1.10 for TiTS 0.6.92)

    Yes, they are. But the fact that they are in game now does not mean that they will be in a final version. Drake Heart WAS the only way to get dragon TF at the moment of implementation, when Ember's fate was undecided and wouldn't be added otherwise. I'm just not hurrying to remove a thing...
  7. Etis

    [TiTS+CoC] Lucid Dreams (1.1.10 for TiTS 0.6.92)

    It's simple. When it would come to merge, I'll enumerate all added things and ask about them.
  8. Etis

    [TiTS+CoC] Lucid Dreams (1.1.10 for TiTS 0.6.92)

    Aside of accidentally slipped in, bugfixes and changes to fit new engine? Very few. Tel Adre shop contents (those are quite generic things mostly), Taurinum TF (sort of essential to take advantage of TiTS tauric system), Drake Heart (done way before decision to implement camp followers was taken...
  9. Etis

    [TiTS+CoC] Lucid Dreams (1.1.10 for TiTS 0.6.92)

    The LD mod is currently considered WIP submission for TiTS, featuring ported CoC content. Also, I've heard that GR has some content which would be reused on Uveto, and VC... Well, it's only dragon TF and Behemoth. First is implemented in a Benoit stock, second is meh and is in the "to overhaul"...
  10. Etis

    [TiTS+CoC] Lucid Dreams (1.1.10 for TiTS 0.6.92)

    Thickness and tone are mutually affecting. 100 in both is beefed bodybuilder. 100 tone with low thickness is a lean acrobat's muscle. 100 thickness with low tone is an obeseness . Stellar Furnace. it is already used in a Foxfire description (and was in a mod for very long, the "shop" where...
  11. Etis

    [TiTS+CoC] Lucid Dreams (1.1.10 for TiTS 0.6.92)

    If you beat or if you tease? Tease crash reported already (and fixed locally). Dunno, they are kinda described as too resilient to be taken off in combat Need to check original to see how long they last. Combat balance is another complex question. But it is secondary one, my main intention was...
  12. Etis

    [WIP] ChumChews: Shark TF

    Specifically Lucifier have it in most simple way.
  13. Etis

    [TiTS+CoC] Lucid Dreams (1.1.10 for TiTS 0.6.92)

    Can set target thickness a bit lower for females.
  14. Etis

    [TiTS+CoC] Lucid Dreams (1.1.10 for TiTS 0.6.92)

    Breasts are only difference (aside genitals) for scaled Ember. And even they always seemed to be off for me. Maybe some hips/butt rating difference (oviposition implies wide hips for females, after all).
  15. Etis

    Wiki Down?

    He doesn't say that you should necessarily do it good.
  16. Etis

    Wiki Down?

    Eh, I'm a Sith I guess. Do it well or don't do at all. That's why I'm mostly whiningcriticizing and only taking a projects I know I can do decently.
  17. Etis

    [TiTS+CoC] Lucid Dreams (1.1.10 for TiTS 0.6.92)

    Likely no. That part doesn't go well with TiTS system.
  18. Etis

    [TiTS+CoC] Lucid Dreams (1.1.10 for TiTS 0.6.92)

    There aren't much options for them, actually. What exactly do you mean?
  19. Etis

    Disarming the bomb on Tarkus

    8 turns if straigntforward, 6 turns with little optimization.
  20. Etis

    Disarming the bomb on Tarkus

    Never had a problem with it. General rule - move from left to right, disabling leftmost active button.