Recent content by Neemire

  1. Neemire

    Your Gripes With CoC2

    I've had the most success class-wise with Charmer. Black Mage is kind of hard to play but I don't dislike that. White Mage feels a bit weird, but I still pick it up probably every 3rd character. Thief has probably been the most consistent starter from the perspective of balance. I haven't...
  2. Neemire

    Your Gripes With CoC2

    I don't think combat should end when your character goes down while in a party. If the other party members are still up, you should be able to finish the fight with them. It makes sense for combat to end if you are alone/solo, but my other two homies are still good to fight. Maybe make it an...
  3. Neemire

    Your Gripes With CoC2

    The starter race thing was more of a secondary want to the half-races because if half-races were added, they would most likely be added to the starter races. Your explanation of the situation is very understandable, and thanks for replying. Happy to hear it. Hope it doesn't cause you or your...
  4. Neemire

    Your Gripes With CoC2

    Starter races, as well as the depth of the races: I feel that the starting races compared to the amount of races in the game as a whole, is a bit skewed. T.I.T.S' starter races make sense, as the character's father is a human, but in COCII the character is whoever you want them to be. It would...
  5. Neemire

    Gryvain feet...

    Thanks, this actually helps a LOT. It was pretty hard to visualize what the race looks like based on the busts alone. Since the appearance changed from bust to bust. So, the feet are more like human feet with sharp toenails.
  6. Neemire

    Gryvain feet...

    So. What do they look like? This is in the race description - "with feet ending in supple, smooth leathery soles. They have five toes, each tipped with a sharp claw". I've seen art with a gryvain having either reptilian-like feet closer to a plantigrade dragon's foot. On the other hand, there is...
  7. Neemire

    Specials menu for Kineticist

    That's not a feature, I'm fairly certain that's a bug. Once you run out of energy the "Levitate" special is replaced with "Lift-off", however, you will get the status effect "Levitating". I don't think it was intended that you get the "Levitating" effect from using "Lift-off". (This shows that...
  8. Neemire

    Specials menu for Kineticist

    My Kineticist character has wings, and the "Lift-off" special was added. BTW I love that characters with wings can fly now, I've been wanting to be able to do that for so long, and now we can. Anyway, I digress. My Kineticist character can't use the "Lift-off" Special due to it being replaced...
  9. Neemire

    Some balance stuff

    I've been playing CoCII, and T.I.T.S for a few years now, I think I have a decent idea of the combat in the games. As far as I'm concerned the balance in CoCII is excellent. T.I.T.S' balance was good for a while too, but a few problems came to my attention when I was playing a new game. I...