Recent content by Kitteh6660

  1. Kitteh6660

    CoC: Unofficially Expanded Edition (v1.4.19 for CoC 1.0.2)

    You can remove that by ascending into New Game+. I think. Unfortunately, it's ruled out cause Savin said so.
  2. Kitteh6660

    CoC: Unofficially Expanded Edition (v1.4.19 for CoC 1.0.2)

    Volcanic Crag was removed because there isn't a lot of content and since the Behemoth was removed, there was no reason to keep the Volcanic Crag anymore so the obsidian and flowers were moved to Glacial Rift.
  3. Kitteh6660

    CoC: Unofficially Expanded Edition (v1.4.19 for CoC 1.0.2)

    The mod isn't entirely dead and I decided to put out one more update. This is primarily about fixing bugs and adding tooltips. But in the end, it feels like a losing battle when many moved on to other things like TiTS and CoC2. I enjoyed the time developing the mod in hope to make the game...
  4. Kitteh6660

    The coc-uee Wiki is gone.

    It keeps closing due to explicit content, even with censorship. We still have yet to find a good reliable wiki hosting that won't close adult wikis.
  5. Kitteh6660

    CoC: Unofficially Expanded Edition (v1.4.19 for CoC 1.0.2)

    Why don't you use e621? It's a good option to use.
  6. Kitteh6660

    CoC: Unofficially Expanded Edition (v1.4.19 for CoC 1.0.2)

    The development hasn't entirely stopped and I will look to bring in more bug fixes at a point. However, if you do plan on writing, I would prefer that it wraps up any loose ends that may be in the game. You can find them: https://trello.com/c/j07kSpez/183-tie-up-loose-ends I've also fixed the...
  7. Kitteh6660

    What Content Would You Like Added?

    Chaurmine topping scene. Get a good feel of that scaly rear with that dick of yours (may be unlockable)
  8. Kitteh6660

    CoC: Unofficially Expanded Edition (v1.4.19 for CoC 1.0.2)

    So I have an important announcement to make. I will no longer be making updates for now and I have archived the repository. After having some talks, it was suggested that I should have my own game using the knowledge of coding. And the fact that the mods were looked down in general due to the...
  9. Kitteh6660

    CoC: Unofficially Expanded Edition (v1.4.19 for CoC 1.0.2)

    Ghoul was an encounter disguised as hyena. It was removed due to being out-of-place. And the chest issues might be fixed in the latest version. Hopefully in 1.4.17c, go take a poke around. I couldn't replicate the bug. I took items from the chest, they didn't come back. Version 1.4.17c also...
  10. Kitteh6660

    CoC: Unofficially Expanded Edition (v1.4.19 for CoC 1.0.2)

    Version 1.4.17 should properly load chest storage. Hopefully. The main culprit is that while the game moved over to use serialization, it failed to account for the previous saves. Also, I took the time to update level up interface to be prettier-looking! The reason CoCEd doesn't work is...
  11. Kitteh6660

    CoC: Unofficially Expanded Edition (v1.4.19 for CoC 1.0.2)

    The move was done in order to make the enemy data more compact. Previously, the enemy data would squash the text area, making it narrower. Also, it adds support for multiple enemies. Go on, check out Minotaur King & Excellia! I will also look into possibly fixing CoCEd compatibility. As for...
  12. Kitteh6660

    CoC: Unofficially Expanded Edition (v1.4.19 for CoC 1.0.2)

    The mods over at FenCo staff agreed that the behemoth was below quality in writing. I admit that I wrote him for the most part, and I'm not quite the writer. Anyways, it turns out 1.4.16 has a lot of critical issues and I will get around to fixing it! I've marked it as pre-release. EDIT: I've...
  13. Kitteh6660

    CoC: Unofficially Expanded Edition (v1.4.19 for CoC 1.0.2)

    You can also always play on e621, that's an option. However, Flash is only good until 2020. Despite the slowdown, I made a major progress that brings the game closer to a new release. Demon Soldiers have been coded, and I've managed to code in support for multiple enemies in a single combat...
  14. Kitteh6660

    Please somone make a mod that changes game over screens to something that isn't game over

    You can do that in Revamp already with the ability to continue from most bad ends.
  15. Kitteh6660

    Domming Brint content?

    Thank you for the answer! I'm looking forward for that content.