I'm looking for 3-4 players that can post regularly for what I hope will be a quick Rp with a defined endpoint.
The concept:
The players are a group of friends that get together for a sleepover/game night. Everybody has fun for awhile, then someone pulls out a really old board game and suggests they play it. But as it turns out the game bares a magical curse and now the friends have no choice but to play the game to the end. Dealing with Transformational consequences and "sexy fun times" along the way.
The Rules:
-All PCs start as single gendered 'normal' humans of the age of consent or older. No other restrictions apply.
- Include: Name, Physical description, approximate age, and optional background
-As GM I will control the spirit of the game. Each day it advance to the next player's turn (schdule open to change). For each turn I will roll three dice, one for how far the player's piece will move two for how they will transform.
-Each turn the player whose turn it is will also be given a task to perform. How successful they are at the task and how long it takes them will determine the extent of the transformation. The higher the movement roll the more difficult the task will be. The player will have ~24 hours to interact with the others to complete their task. If they don't it is considered an automatic failure.
-Between turns players are free to interact in any way. And can ask questions of the Spirit, I will answer them as soon as I can after noticing them.
-The game ends when one player suceesfully moves 20 spaces. They win a special prize that will be revealed at that time.
-Players can control their transformations within the results of the roll. If however a character talks back to the Spirit or refuses to participate will result in a TF of my choice.
-The Tf Roll possiblities are as follows: Area of body roll, Head, Arms, Legs, Chest, Crotch, Full Body. Type Roll, Multi/grow, Vanish/Shrink, Animal/Shrink (person size or smaller), Animal/Grow (person size or larger), Inanimate (doll, plant, statue, etc.), Weird (Anything not covered by the other options)
The concept:
The players are a group of friends that get together for a sleepover/game night. Everybody has fun for awhile, then someone pulls out a really old board game and suggests they play it. But as it turns out the game bares a magical curse and now the friends have no choice but to play the game to the end. Dealing with Transformational consequences and "sexy fun times" along the way.
The Rules:
-All PCs start as single gendered 'normal' humans of the age of consent or older. No other restrictions apply.
- Include: Name, Physical description, approximate age, and optional background
-As GM I will control the spirit of the game. Each day it advance to the next player's turn (schdule open to change). For each turn I will roll three dice, one for how far the player's piece will move two for how they will transform.
-Each turn the player whose turn it is will also be given a task to perform. How successful they are at the task and how long it takes them will determine the extent of the transformation. The higher the movement roll the more difficult the task will be. The player will have ~24 hours to interact with the others to complete their task. If they don't it is considered an automatic failure.
-Between turns players are free to interact in any way. And can ask questions of the Spirit, I will answer them as soon as I can after noticing them.
-The game ends when one player suceesfully moves 20 spaces. They win a special prize that will be revealed at that time.
-Players can control their transformations within the results of the roll. If however a character talks back to the Spirit or refuses to participate will result in a TF of my choice.
-The Tf Roll possiblities are as follows: Area of body roll, Head, Arms, Legs, Chest, Crotch, Full Body. Type Roll, Multi/grow, Vanish/Shrink, Animal/Shrink (person size or smaller), Animal/Grow (person size or larger), Inanimate (doll, plant, statue, etc.), Weird (Anything not covered by the other options)